Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/SteamVR_Action_Pose_Source_Map.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

32 lines
1019 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000039 RID: 57
[Token(Token = "0x2000029")]
public class SteamVR_Action_Pose_Source_Map<Source> : SteamVR_Action_In_Source_Map<Source> where Source : SteamVR_Action_Pose_Source, new()
{
// Token: 0x06000215 RID: 533 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60001C2")]
[Address(RVA = "0x29D0B70", Offset = "0x29CF970", VA = "0x1829D0B70")]
public void SetTrackingUniverseOrigin(ETrackingUniverseOrigin newOrigin)
{
}
// Token: 0x06000216 RID: 534 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60001C3")]
[Address(RVA = "0x29D0BF0", Offset = "0x29CF9F0", VA = "0x1829D0BF0", Slot = "9")]
public virtual void UpdateValues(bool skipStateAndEventUpdates)
{
}
// Token: 0x06000217 RID: 535 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60001C4")]
[Address(RVA = "0x1190C70", Offset = "0x118FA70", VA = "0x181190C70")]
public SteamVR_Action_Pose_Source_Map()
{
}
}
}