Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/SteamVR_Behaviour_Pose_DeviceIndexChangedEvent.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

20 lines
538 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Events;
namespace Valve.VR
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x2000006")]
[Serializable]
public class SteamVR_Behaviour_Pose_DeviceIndexChangedEvent : UnityEvent<SteamVR_Behaviour_Pose, SteamVR_Input_Sources, int>
{
// Token: 0x0600003F RID: 63 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x600001C")]
[Address(RVA = "0x225FCC0", Offset = "0x225EAC0", VA = "0x18225FCC0")]
public SteamVR_Behaviour_Pose_DeviceIndexChangedEvent()
{
}
}
}