20 lines
547 B
C#
20 lines
547 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Events;
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namespace Valve.VR
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{
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// Token: 0x0200000E RID: 14
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[Token(Token = "0x200000A")]
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[Serializable]
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public class SteamVR_Behaviour_Skeleton_ConnectedChangedEvent : UnityEvent<SteamVR_Behaviour_Skeleton, SteamVR_Input_Sources, bool>
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{
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// Token: 0x06000043 RID: 67 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x6000020")]
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[Address(RVA = "0x2263260", Offset = "0x2262060", VA = "0x182263260")]
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public SteamVR_Behaviour_Skeleton_ConnectedChangedEvent()
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{
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}
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}
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}
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