Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/SteamVR_Behaviour_Skeleton_ConnectedChangedEvent.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

20 lines
547 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Events;
namespace Valve.VR
{
// Token: 0x0200000E RID: 14
[Token(Token = "0x200000A")]
[Serializable]
public class SteamVR_Behaviour_Skeleton_ConnectedChangedEvent : UnityEvent<SteamVR_Behaviour_Skeleton, SteamVR_Input_Sources, bool>
{
// Token: 0x06000043 RID: 67 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000020")]
[Address(RVA = "0x2263260", Offset = "0x2262060", VA = "0x182263260")]
public SteamVR_Behaviour_Skeleton_ConnectedChangedEvent()
{
}
}
}