Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/SteamVR_Input_ActionFile_LocalizationItem.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

40 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x0200009C RID: 156
[Token(Token = "0x2000056")]
public class SteamVR_Input_ActionFile_LocalizationItem
{
// Token: 0x06000644 RID: 1604 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000519")]
[Address(RVA = "0x1944610", Offset = "0x1943410", VA = "0x181944610")]
public SteamVR_Input_ActionFile_LocalizationItem(string newLanguage)
{
}
// Token: 0x06000645 RID: 1605 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x600051A")]
[Address(RVA = "0x1944680", Offset = "0x1943480", VA = "0x181944680")]
public SteamVR_Input_ActionFile_LocalizationItem(Dictionary<string, string> dictionary)
{
}
// Token: 0x040001E9 RID: 489
[Token(Token = "0x40001D1")]
public const string languageTagKeyName = "language_tag";
// Token: 0x040001EA RID: 490
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40001D2")]
public string language;
// Token: 0x040001EB RID: 491
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40001D3")]
public Dictionary<string, string> items;
}
}