Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/SteamVR_Input_BindingFile_Chord.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

46 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020000A9 RID: 169
[Token(Token = "0x2000063")]
[Serializable]
public class SteamVR_Input_BindingFile_Chord
{
// Token: 0x06000651 RID: 1617 RVA: 0x0000458C File Offset: 0x0000278C
[Token(Token = "0x6000526")]
[Address(RVA = "0x1945230", Offset = "0x1944030", VA = "0x181945230", Slot = "0")]
public override bool Equals(object obj)
{
return default(bool);
}
// Token: 0x06000652 RID: 1618 RVA: 0x000045A4 File Offset: 0x000027A4
[Token(Token = "0x6000527")]
[Address(RVA = "0x19424F0", Offset = "0x19412F0", VA = "0x1819424F0", Slot = "2")]
public override int GetHashCode()
{
return 0;
}
// Token: 0x06000653 RID: 1619 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000528")]
[Address(RVA = "0x1945500", Offset = "0x1944300", VA = "0x181945500")]
public SteamVR_Input_BindingFile_Chord()
{
}
// Token: 0x04000237 RID: 567
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400021F")]
public string output;
// Token: 0x04000238 RID: 568
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000220")]
public List<List<string>> inputs;
}
}