Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/VREvent_InputBindingLoad_t.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

31 lines
679 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020002B3 RID: 691
[Token(Token = "0x2000112")]
public struct VREvent_InputBindingLoad_t
{
// Token: 0x04000900 RID: 2304
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008C8")]
public ulong ulAppContainer;
// Token: 0x04000901 RID: 2305
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40008C9")]
public ulong pathMessage;
// Token: 0x04000902 RID: 2306
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40008CA")]
public ulong pathUrl;
// Token: 0x04000903 RID: 2307
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40008CB")]
public ulong pathControllerType;
}
}