Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/VROverlayIntersectionMaskPrimitive_Data_t.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

23 lines
577 B
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000285 RID: 645
[Token(Token = "0x20000E4")]
[StructLayout(2)]
public struct VROverlayIntersectionMaskPrimitive_Data_t
{
// Token: 0x04000855 RID: 2133
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x400081D")]
public IntersectionMaskRectangle_t m_Rectangle;
// Token: 0x04000856 RID: 2134
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x400081E")]
public IntersectionMaskCircle_t m_Circle;
}
}