29 lines
657 B
C#
29 lines
657 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.UI
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{
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// Token: 0x020000D1 RID: 209
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[Token(Token = "0x200009A")]
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[Serializable]
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public class DebugUIPrefabBundle
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{
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// Token: 0x06000494 RID: 1172 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60003BB")]
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[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
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public DebugUIPrefabBundle()
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{
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}
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// Token: 0x04000279 RID: 633
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x40001DF")]
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public string type;
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// Token: 0x0400027A RID: 634
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x40001E0")]
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public RectTransform prefab;
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}
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}
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