23 lines
494 B
C#
23 lines
494 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.Rendering.Universal
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{
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// Token: 0x0200007D RID: 125
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[Token(Token = "0x200006F")]
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[MovedFrom("UnityEngine.Rendering.LWRP")]
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public enum MixedLightingSetup
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{
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// Token: 0x0400026B RID: 619
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[Token(Token = "0x400022F")]
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None,
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// Token: 0x0400026C RID: 620
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[Token(Token = "0x4000230")]
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ShadowMask,
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// Token: 0x0400026D RID: 621
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[Token(Token = "0x4000231")]
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Subtractive
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}
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}
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