16 lines
327 B
C#
16 lines
327 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.ResourceManagement.ResourceProviders
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{
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// Token: 0x02000020 RID: 32
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[Token(Token = "0x2000020")]
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public interface IAssetBundleResource
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{
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// Token: 0x060000D9 RID: 217
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[Token(Token = "0x60000D9")]
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[Address(Slot = "0")]
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AssetBundle GetAssetBundle();
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}
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}
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