Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

207 lines
6.8 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace TMPro
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
public class MaterialReferenceManager
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000012 RID: 18 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000001")]
public static MaterialReferenceManager instance
{
[Token(Token = "0x6000012")]
[Address(RVA = "0x1AD7200", Offset = "0x1AD6000", VA = "0x181AD7200")]
get
{
return null;
}
}
// Token: 0x06000013 RID: 19 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000013")]
[Address(RVA = "0x1AD6880", Offset = "0x1AD5680", VA = "0x181AD6880")]
public static void AddFontAsset(TMP_FontAsset fontAsset)
{
}
// Token: 0x06000014 RID: 20 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000014")]
[Address(RVA = "0x1AD67E0", Offset = "0x1AD55E0", VA = "0x181AD67E0")]
private void AddFontAssetInternal(TMP_FontAsset fontAsset)
{
}
// Token: 0x06000015 RID: 21 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000015")]
[Address(RVA = "0x1AD6C10", Offset = "0x1AD5A10", VA = "0x181AD6C10")]
public static void AddSpriteAsset(TMP_SpriteAsset spriteAsset)
{
}
// Token: 0x06000016 RID: 22 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000016")]
[Address(RVA = "0x1AD6A00", Offset = "0x1AD5800", VA = "0x181AD6A00")]
private void AddSpriteAssetInternal(TMP_SpriteAsset spriteAsset)
{
}
// Token: 0x06000017 RID: 23 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000017")]
[Address(RVA = "0x1AD6B50", Offset = "0x1AD5950", VA = "0x181AD6B50")]
public static void AddSpriteAsset(int hashCode, TMP_SpriteAsset spriteAsset)
{
}
// Token: 0x06000018 RID: 24 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000018")]
[Address(RVA = "0x1AD6AA0", Offset = "0x1AD58A0", VA = "0x181AD6AA0")]
private void AddSpriteAssetInternal(int hashCode, TMP_SpriteAsset spriteAsset)
{
}
// Token: 0x06000019 RID: 25 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000019")]
[Address(RVA = "0x1AD6990", Offset = "0x1AD5790", VA = "0x181AD6990")]
public static void AddFontMaterial(int hashCode, Material material)
{
}
// Token: 0x0600001A RID: 26 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001A")]
[Address(RVA = "0x1AD6920", Offset = "0x1AD5720", VA = "0x181AD6920")]
private void AddFontMaterialInternal(int hashCode, Material material)
{
}
// Token: 0x0600001B RID: 27 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001B")]
[Address(RVA = "0x1AD6750", Offset = "0x1AD5550", VA = "0x181AD6750")]
public static void AddColorGradientPreset(int hashCode, TMP_ColorGradient spriteAsset)
{
}
// Token: 0x0600001C RID: 28 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001C")]
[Address(RVA = "0x1AD66D0", Offset = "0x1AD54D0", VA = "0x181AD66D0")]
private void AddColorGradientPreset_Internal(int hashCode, TMP_ColorGradient spriteAsset)
{
}
// Token: 0x0600001D RID: 29 RVA: 0x00002058 File Offset: 0x00000258
[Token(Token = "0x600001D")]
[Address(RVA = "0x1AD6D10", Offset = "0x1AD5B10", VA = "0x181AD6D10")]
public bool Contains(TMP_FontAsset font)
{
return default(bool);
}
// Token: 0x0600001E RID: 30 RVA: 0x00002070 File Offset: 0x00000270
[Token(Token = "0x600001E")]
[Address(RVA = "0x1AD6CB0", Offset = "0x1AD5AB0", VA = "0x181AD6CB0")]
public bool Contains(TMP_SpriteAsset sprite)
{
return default(bool);
}
// Token: 0x0600001F RID: 31 RVA: 0x00002088 File Offset: 0x00000288
[Token(Token = "0x600001F")]
[Address(RVA = "0x1AD6ED0", Offset = "0x1AD5CD0", VA = "0x181AD6ED0")]
public static bool TryGetFontAsset(int hashCode, out TMP_FontAsset fontAsset)
{
return default(bool);
}
// Token: 0x06000020 RID: 32 RVA: 0x000020A0 File Offset: 0x000002A0
[Token(Token = "0x6000020")]
[Address(RVA = "0x1AD6E60", Offset = "0x1AD5C60", VA = "0x181AD6E60")]
private bool TryGetFontAssetInternal(int hashCode, out TMP_FontAsset fontAsset)
{
return default(bool);
}
// Token: 0x06000021 RID: 33 RVA: 0x000020B8 File Offset: 0x000002B8
[Token(Token = "0x6000021")]
[Address(RVA = "0x1AD70B0", Offset = "0x1AD5EB0", VA = "0x181AD70B0")]
public static bool TryGetSpriteAsset(int hashCode, out TMP_SpriteAsset spriteAsset)
{
return default(bool);
}
// Token: 0x06000022 RID: 34 RVA: 0x000020D0 File Offset: 0x000002D0
[Token(Token = "0x6000022")]
[Address(RVA = "0x1AD7040", Offset = "0x1AD5E40", VA = "0x181AD7040")]
private bool TryGetSpriteAssetInternal(int hashCode, out TMP_SpriteAsset spriteAsset)
{
return default(bool);
}
// Token: 0x06000023 RID: 35 RVA: 0x000020E8 File Offset: 0x000002E8
[Token(Token = "0x6000023")]
[Address(RVA = "0x1AD6DE0", Offset = "0x1AD5BE0", VA = "0x181AD6DE0")]
public static bool TryGetColorGradientPreset(int hashCode, out TMP_ColorGradient gradientPreset)
{
return default(bool);
}
// Token: 0x06000024 RID: 36 RVA: 0x00002100 File Offset: 0x00000300
[Token(Token = "0x6000024")]
[Address(RVA = "0x1AD6D70", Offset = "0x1AD5B70", VA = "0x181AD6D70")]
private bool TryGetColorGradientPresetInternal(int hashCode, out TMP_ColorGradient gradientPreset)
{
return default(bool);
}
// Token: 0x06000025 RID: 37 RVA: 0x00002118 File Offset: 0x00000318
[Token(Token = "0x6000025")]
[Address(RVA = "0x1AD6FC0", Offset = "0x1AD5DC0", VA = "0x181AD6FC0")]
public static bool TryGetMaterial(int hashCode, out Material material)
{
return default(bool);
}
// Token: 0x06000026 RID: 38 RVA: 0x00002130 File Offset: 0x00000330
[Token(Token = "0x6000026")]
[Address(RVA = "0x1AD6F50", Offset = "0x1AD5D50", VA = "0x181AD6F50")]
private bool TryGetMaterialInternal(int hashCode, out Material material)
{
return default(bool);
}
// Token: 0x06000027 RID: 39 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000027")]
[Address(RVA = "0x1AD7130", Offset = "0x1AD5F30", VA = "0x181AD7130")]
public MaterialReferenceManager()
{
}
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
private static MaterialReferenceManager s_Instance;
// Token: 0x0400000A RID: 10
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400000A")]
private Dictionary<int, Material> m_FontMaterialReferenceLookup;
// Token: 0x0400000B RID: 11
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400000B")]
private Dictionary<int, TMP_FontAsset> m_FontAssetReferenceLookup;
// Token: 0x0400000C RID: 12
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400000C")]
private Dictionary<int, TMP_SpriteAsset> m_SpriteAssetReferenceLookup;
// Token: 0x0400000D RID: 13
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400000D")]
private Dictionary<int, TMP_ColorGradient> m_ColorGradientReferenceLookup;
}
}