Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

56 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Experimental.GlobalIllumination
{
// Token: 0x020002A0 RID: 672
[Token(Token = "0x20002A0")]
public struct PointLight
{
// Token: 0x0400089F RID: 2207
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400089F")]
public int instanceID;
// Token: 0x040008A0 RID: 2208
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40008A0")]
public bool shadow;
// Token: 0x040008A1 RID: 2209
[FieldOffset(Offset = "0x5")]
[Token(Token = "0x40008A1")]
public LightMode mode;
// Token: 0x040008A2 RID: 2210
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40008A2")]
public Vector3 position;
// Token: 0x040008A3 RID: 2211
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40008A3")]
public LinearColor color;
// Token: 0x040008A4 RID: 2212
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40008A4")]
public LinearColor indirectColor;
// Token: 0x040008A5 RID: 2213
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x40008A5")]
public float range;
// Token: 0x040008A6 RID: 2214
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40008A6")]
public float sphereRadius;
// Token: 0x040008A7 RID: 2215
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x40008A7")]
public FalloffType falloff;
}
}