Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

1119 lines
36 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Rendering;
namespace UnityEngine
{
// Token: 0x02000086 RID: 134
[Token(Token = "0x2000086")]
[NativeHeader("Runtime/Shaders/ComputeShader.h")]
[NativeHeader("Runtime/Shaders/ShaderNameRegistry.h")]
[NativeHeader("Runtime/Graphics/ShaderScriptBindings.h")]
[NativeHeader("Runtime/Misc/ResourceManager.h")]
[NativeHeader("Runtime/Shaders/Shader.h")]
[NativeHeader("Runtime/Graphics/ShaderScriptBindings.h")]
[NativeHeader("Runtime/Shaders/GpuPrograms/ShaderVariantCollection.h")]
public sealed class Shader : Object
{
// Token: 0x170000F7 RID: 247
// (get) Token: 0x060003EB RID: 1003 RVA: 0x00003F00 File Offset: 0x00002100
// (set) Token: 0x060003EC RID: 1004 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000F7")]
[Obsolete]
public static ShaderHardwareTier globalShaderHardwareTier
{
[Token(Token = "0x60003EB")]
[Address(RVA = "0x2CC8720", Offset = "0x2CC7520", VA = "0x182CC8720")]
get
{
return ShaderHardwareTier.Tier1;
}
[Token(Token = "0x60003EC")]
[Address(RVA = "0x2CC88F0", Offset = "0x2CC76F0", VA = "0x182CC88F0")]
set
{
}
}
// Token: 0x060003ED RID: 1005 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60003ED")]
[Address(RVA = "0x2CC5EA0", Offset = "0x2CC4CA0", VA = "0x182CC5EA0")]
[FreeFunction]
public static Shader Find(string name)
{
return null;
}
// Token: 0x060003EE RID: 1006 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60003EE")]
[Address(RVA = "0x2CC5D40", Offset = "0x2CC4B40", VA = "0x182CC5D40")]
[FreeFunction]
internal static Shader FindBuiltin(string name)
{
return null;
}
// Token: 0x170000F8 RID: 248
// (get) Token: 0x060003EF RID: 1007 RVA: 0x00003F18 File Offset: 0x00002118
// (set) Token: 0x060003F0 RID: 1008 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000F8")]
[NativeProperty]
public int maximumLOD
{
[Token(Token = "0x60003EF")]
[Address(RVA = "0x2CC87B0", Offset = "0x2CC75B0", VA = "0x182CC87B0")]
get
{
return 0;
}
[Token(Token = "0x60003F0")]
[Address(RVA = "0x2CC8940", Offset = "0x2CC7740", VA = "0x182CC8940")]
set
{
}
}
// Token: 0x170000F9 RID: 249
// (get) Token: 0x060003F1 RID: 1009 RVA: 0x00003F30 File Offset: 0x00002130
// (set) Token: 0x060003F2 RID: 1010 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000F9")]
[NativeProperty]
public static int globalMaximumLOD
{
[Token(Token = "0x60003F1")]
[Address(RVA = "0x2CC86C0", Offset = "0x2CC74C0", VA = "0x182CC86C0")]
get
{
return 0;
}
[Token(Token = "0x60003F2")]
[Address(RVA = "0x2CC8870", Offset = "0x2CC7670", VA = "0x182CC8870")]
set
{
}
}
// Token: 0x170000FA RID: 250
// (get) Token: 0x060003F3 RID: 1011 RVA: 0x00003F48 File Offset: 0x00002148
[Token(Token = "0x170000FA")]
public bool isSupported
{
[Token(Token = "0x60003F3")]
[Address(RVA = "0x2CC8770", Offset = "0x2CC7570", VA = "0x182CC8770")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x170000FB RID: 251
// (get) Token: 0x060003F4 RID: 1012 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x060003F5 RID: 1013 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000FB")]
public static string globalRenderPipeline
{
[Token(Token = "0x60003F4")]
[Address(RVA = "0x2CC86F0", Offset = "0x2CC74F0", VA = "0x182CC86F0")]
get
{
return null;
}
[Token(Token = "0x60003F5")]
[Address(RVA = "0x2CC88B0", Offset = "0x2CC76B0", VA = "0x182CC88B0")]
set
{
}
}
// Token: 0x060003F6 RID: 1014 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60003F6")]
[Address(RVA = "0x2CC58B0", Offset = "0x2CC46B0", VA = "0x182CC58B0")]
[FreeFunction]
public static void EnableKeyword(string keyword)
{
}
// Token: 0x060003F7 RID: 1015 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60003F7")]
[Address(RVA = "0x2CC5870", Offset = "0x2CC4670", VA = "0x182CC5870")]
[FreeFunction]
public static void DisableKeyword(string keyword)
{
}
// Token: 0x060003F8 RID: 1016 RVA: 0x00003F60 File Offset: 0x00002160
[Token(Token = "0x60003F8")]
[Address(RVA = "0x2CC74E0", Offset = "0x2CC62E0", VA = "0x182CC74E0")]
[FreeFunction]
public static bool IsKeywordEnabled(string keyword)
{
return default(bool);
}
// Token: 0x170000FC RID: 252
// (get) Token: 0x060003F9 RID: 1017 RVA: 0x00003F78 File Offset: 0x00002178
[Token(Token = "0x170000FC")]
public int renderQueue
{
[Token(Token = "0x60003F9")]
[Address(RVA = "0x2CC8830", Offset = "0x2CC7630", VA = "0x182CC8830")]
[FreeFunction]
get
{
return 0;
}
}
// Token: 0x170000FD RID: 253
// (get) Token: 0x060003FA RID: 1018 RVA: 0x00003F90 File Offset: 0x00002190
[Token(Token = "0x170000FD")]
internal DisableBatchingType disableBatching
{
[Token(Token = "0x60003FA")]
[Address(RVA = "0x2CC8680", Offset = "0x2CC7480", VA = "0x182CC8680")]
[FreeFunction]
get
{
return DisableBatchingType.False;
}
}
// Token: 0x060003FB RID: 1019 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60003FB")]
[Address(RVA = "0x2CC85F0", Offset = "0x2CC73F0", VA = "0x182CC85F0")]
[FreeFunction]
public static void WarmupAllShaders()
{
}
// Token: 0x060003FC RID: 1020 RVA: 0x00003FA8 File Offset: 0x000021A8
[Token(Token = "0x60003FC")]
[Address(RVA = "0x2CC85B0", Offset = "0x2CC73B0", VA = "0x182CC85B0")]
[FreeFunction]
internal static int TagToID(string name)
{
return 0;
}
// Token: 0x060003FD RID: 1021 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60003FD")]
[Address(RVA = "0x2CC7450", Offset = "0x2CC6250", VA = "0x182CC7450")]
[FreeFunction]
internal static string IDToTag(int name)
{
return null;
}
// Token: 0x060003FE RID: 1022 RVA: 0x00003FC0 File Offset: 0x000021C0
[Token(Token = "0x60003FE")]
[Address(RVA = "0x2CC7520", Offset = "0x2CC6320", VA = "0x182CC7520")]
[FreeFunction]
public static int PropertyToID(string name)
{
return 0;
}
// Token: 0x060003FF RID: 1023 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60003FF")]
[Address(RVA = "0x2CC5EE0", Offset = "0x2CC4CE0", VA = "0x182CC5EE0")]
public Shader GetDependency(string name)
{
return null;
}
// Token: 0x170000FE RID: 254
// (get) Token: 0x06000400 RID: 1024 RVA: 0x00003FD8 File Offset: 0x000021D8
[Token(Token = "0x170000FE")]
public int passCount
{
[Token(Token = "0x6000400")]
[Address(RVA = "0x2CC87F0", Offset = "0x2CC75F0", VA = "0x182CC87F0")]
[FreeFunction]
get
{
return 0;
}
}
// Token: 0x06000401 RID: 1025 RVA: 0x00003FF0 File Offset: 0x000021F0
[Token(Token = "0x6000401")]
[Address(RVA = "0x2CC5D80", Offset = "0x2CC4B80", VA = "0x182CC5D80")]
public ShaderTagId FindPassTagValue(int passIndex, ShaderTagId tagName)
{
return default(ShaderTagId);
}
// Token: 0x06000402 RID: 1026 RVA: 0x00004008 File Offset: 0x00002208
[Token(Token = "0x6000402")]
[Address(RVA = "0x2CC7490", Offset = "0x2CC6290", VA = "0x182CC7490")]
[FreeFunction]
private int Internal_FindPassTagValue(int passIndex, int tagName)
{
return 0;
}
// Token: 0x06000403 RID: 1027 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000403")]
[Address(RVA = "0x2CC7A40", Offset = "0x2CC6840", VA = "0x182CC7A40")]
[FreeFunction]
private static void SetGlobalFloatImpl(int name, float value)
{
}
// Token: 0x06000404 RID: 1028 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000404")]
[Address(RVA = "0x2CC84B0", Offset = "0x2CC72B0", VA = "0x182CC84B0")]
[FreeFunction]
private static void SetGlobalVectorImpl(int name, Vector4 value)
{
}
// Token: 0x06000405 RID: 1029 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000405")]
[Address(RVA = "0x2CC7EE0", Offset = "0x2CC6CE0", VA = "0x182CC7EE0")]
[FreeFunction]
private static void SetGlobalMatrixImpl(int name, Matrix4x4 value)
{
}
// Token: 0x06000406 RID: 1030 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000406")]
[Address(RVA = "0x2CC8060", Offset = "0x2CC6E60", VA = "0x182CC8060")]
[FreeFunction]
private static void SetGlobalTextureImpl(int name, Texture value)
{
}
// Token: 0x06000407 RID: 1031 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000407")]
[Address(RVA = "0x2CC8010", Offset = "0x2CC6E10", VA = "0x182CC8010")]
[FreeFunction]
private static void SetGlobalRenderTextureImpl(int name, RenderTexture value, RenderTextureSubElement element)
{
}
// Token: 0x06000408 RID: 1032 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000408")]
[Address(RVA = "0x2CC7560", Offset = "0x2CC6360", VA = "0x182CC7560")]
[FreeFunction]
private static void SetGlobalBufferImpl(int name, ComputeBuffer value)
{
}
// Token: 0x06000409 RID: 1033 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000409")]
[Address(RVA = "0x2CC7700", Offset = "0x2CC6500", VA = "0x182CC7700")]
[FreeFunction]
private static void SetGlobalConstantBufferImpl(int name, ComputeBuffer value, int offset, int size)
{
}
// Token: 0x0600040A RID: 1034 RVA: 0x00004020 File Offset: 0x00002220
[Token(Token = "0x600040A")]
[Address(RVA = "0x2CC6220", Offset = "0x2CC5020", VA = "0x182CC6220")]
[FreeFunction]
private static float GetGlobalFloatImpl(int name)
{
return 0f;
}
// Token: 0x0600040B RID: 1035 RVA: 0x00004038 File Offset: 0x00002238
[Token(Token = "0x600040B")]
[Address(RVA = "0x2CC6970", Offset = "0x2CC5770", VA = "0x182CC6970")]
[FreeFunction]
private static Vector4 GetGlobalVectorImpl(int name)
{
return default(Vector4);
}
// Token: 0x0600040C RID: 1036 RVA: 0x00004050 File Offset: 0x00002250
[Token(Token = "0x600040C")]
[Address(RVA = "0x2CC6570", Offset = "0x2CC5370", VA = "0x182CC6570")]
[FreeFunction]
private static Matrix4x4 GetGlobalMatrixImpl(int name)
{
return default(Matrix4x4);
}
// Token: 0x0600040D RID: 1037 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600040D")]
[Address(RVA = "0x2CC66C0", Offset = "0x2CC54C0", VA = "0x182CC66C0")]
[FreeFunction]
private static Texture GetGlobalTextureImpl(int name)
{
return null;
}
// Token: 0x0600040E RID: 1038 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600040E")]
[Address(RVA = "0x2CC7760", Offset = "0x2CC6560", VA = "0x182CC7760")]
[FreeFunction]
private static void SetGlobalFloatArrayImpl(int name, float[] values, int count)
{
}
// Token: 0x0600040F RID: 1039 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600040F")]
[Address(RVA = "0x2CC8190", Offset = "0x2CC6F90", VA = "0x182CC8190")]
[FreeFunction]
private static void SetGlobalVectorArrayImpl(int name, Vector4[] values, int count)
{
}
// Token: 0x06000410 RID: 1040 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000410")]
[Address(RVA = "0x2CC7BC0", Offset = "0x2CC69C0", VA = "0x182CC7BC0")]
[FreeFunction]
private static void SetGlobalMatrixArrayImpl(int name, Matrix4x4[] values, int count)
{
}
// Token: 0x06000411 RID: 1041 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000411")]
[Address(RVA = "0x2CC6090", Offset = "0x2CC4E90", VA = "0x182CC6090")]
[FreeFunction]
private static float[] GetGlobalFloatArrayImpl(int name)
{
return null;
}
// Token: 0x06000412 RID: 1042 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000412")]
[Address(RVA = "0x2CC67A0", Offset = "0x2CC55A0", VA = "0x182CC67A0")]
[FreeFunction]
private static Vector4[] GetGlobalVectorArrayImpl(int name)
{
return null;
}
// Token: 0x06000413 RID: 1043 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000413")]
[Address(RVA = "0x2CC63A0", Offset = "0x2CC51A0", VA = "0x182CC63A0")]
[FreeFunction]
private static Matrix4x4[] GetGlobalMatrixArrayImpl(int name)
{
return null;
}
// Token: 0x06000414 RID: 1044 RVA: 0x00004068 File Offset: 0x00002268
[Token(Token = "0x6000414")]
[Address(RVA = "0x2CC6050", Offset = "0x2CC4E50", VA = "0x182CC6050")]
[FreeFunction]
private static int GetGlobalFloatArrayCountImpl(int name)
{
return 0;
}
// Token: 0x06000415 RID: 1045 RVA: 0x00004080 File Offset: 0x00002280
[Token(Token = "0x6000415")]
[Address(RVA = "0x2CC6760", Offset = "0x2CC5560", VA = "0x182CC6760")]
[FreeFunction]
private static int GetGlobalVectorArrayCountImpl(int name)
{
return 0;
}
// Token: 0x06000416 RID: 1046 RVA: 0x00004098 File Offset: 0x00002298
[Token(Token = "0x6000416")]
[Address(RVA = "0x2CC6360", Offset = "0x2CC5160", VA = "0x182CC6360")]
[FreeFunction]
private static int GetGlobalMatrixArrayCountImpl(int name)
{
return 0;
}
// Token: 0x06000417 RID: 1047 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000417")]
[Address(RVA = "0x2CC58F0", Offset = "0x2CC46F0", VA = "0x182CC58F0")]
[FreeFunction]
private static void ExtractGlobalFloatArrayImpl(int name, [Out] float[] val)
{
}
// Token: 0x06000418 RID: 1048 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000418")]
[Address(RVA = "0x2CC5BD0", Offset = "0x2CC49D0", VA = "0x182CC5BD0")]
[FreeFunction]
private static void ExtractGlobalVectorArrayImpl(int name, [Out] Vector4[] val)
{
}
// Token: 0x06000419 RID: 1049 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000419")]
[Address(RVA = "0x2CC5A60", Offset = "0x2CC4860", VA = "0x182CC5A60")]
[FreeFunction]
private static void ExtractGlobalMatrixArrayImpl(int name, [Out] Matrix4x4[] val)
{
}
// Token: 0x0600041A RID: 1050 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600041A")]
[Address(RVA = "0x2CC77B0", Offset = "0x2CC65B0", VA = "0x182CC77B0")]
private static void SetGlobalFloatArray(int name, float[] values, int count)
{
}
// Token: 0x0600041B RID: 1051 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600041B")]
[Address(RVA = "0x2CC8350", Offset = "0x2CC7150", VA = "0x182CC8350")]
private static void SetGlobalVectorArray(int name, Vector4[] values, int count)
{
}
// Token: 0x0600041C RID: 1052 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600041C")]
[Address(RVA = "0x2CC7D80", Offset = "0x2CC6B80", VA = "0x182CC7D80")]
private static void SetGlobalMatrixArray(int name, Matrix4x4[] values, int count)
{
}
// Token: 0x0600041D RID: 1053 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600041D")]
[Address(RVA = "0x2CC5930", Offset = "0x2CC4730", VA = "0x182CC5930")]
private static void ExtractGlobalFloatArray(int name, List<float> values)
{
}
// Token: 0x0600041E RID: 1054 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600041E")]
[Address(RVA = "0x2CC5C10", Offset = "0x2CC4A10", VA = "0x182CC5C10")]
private static void ExtractGlobalVectorArray(int name, List<Vector4> values)
{
}
// Token: 0x0600041F RID: 1055 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600041F")]
[Address(RVA = "0x2CC5AA0", Offset = "0x2CC48A0", VA = "0x182CC5AA0")]
private static void ExtractGlobalMatrixArray(int name, List<Matrix4x4> values)
{
}
// Token: 0x06000420 RID: 1056 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000420")]
[Address(RVA = "0x2CC7A90", Offset = "0x2CC6890", VA = "0x182CC7A90")]
public static void SetGlobalFloat(string name, float value)
{
}
// Token: 0x06000421 RID: 1057 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000421")]
[Address(RVA = "0x2CC7A40", Offset = "0x2CC6840", VA = "0x182CC7A40")]
public static void SetGlobalFloat(int nameID, float value)
{
}
// Token: 0x06000422 RID: 1058 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000422")]
[Address(RVA = "0x2CC7B50", Offset = "0x2CC6950", VA = "0x182CC7B50")]
public static void SetGlobalInt(string name, int value)
{
}
// Token: 0x06000423 RID: 1059 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000423")]
[Address(RVA = "0x2CC7B00", Offset = "0x2CC6900", VA = "0x182CC7B00")]
public static void SetGlobalInt(int nameID, int value)
{
}
// Token: 0x06000424 RID: 1060 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000424")]
[Address(RVA = "0x2CC84F0", Offset = "0x2CC72F0", VA = "0x182CC84F0")]
public static void SetGlobalVector(string name, Vector4 value)
{
}
// Token: 0x06000425 RID: 1061 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000425")]
[Address(RVA = "0x2CC8570", Offset = "0x2CC7370", VA = "0x182CC8570")]
public static void SetGlobalVector(int nameID, Vector4 value)
{
}
// Token: 0x06000426 RID: 1062 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000426")]
[Address(RVA = "0x2CC7670", Offset = "0x2CC6470", VA = "0x182CC7670")]
public static void SetGlobalColor(string name, Color value)
{
}
// Token: 0x06000427 RID: 1063 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000427")]
[Address(RVA = "0x2CC7610", Offset = "0x2CC6410", VA = "0x182CC7610")]
public static void SetGlobalColor(int nameID, Color value)
{
}
// Token: 0x06000428 RID: 1064 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000428")]
[Address(RVA = "0x2CC7F20", Offset = "0x2CC6D20", VA = "0x182CC7F20")]
public static void SetGlobalMatrix(string name, Matrix4x4 value)
{
}
// Token: 0x06000429 RID: 1065 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000429")]
[Address(RVA = "0x2CC7FB0", Offset = "0x2CC6DB0", VA = "0x182CC7FB0")]
public static void SetGlobalMatrix(int nameID, Matrix4x4 value)
{
}
// Token: 0x0600042A RID: 1066 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600042A")]
[Address(RVA = "0x2CC80A0", Offset = "0x2CC6EA0", VA = "0x182CC80A0")]
public static void SetGlobalTexture(string name, Texture value)
{
}
// Token: 0x0600042B RID: 1067 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600042B")]
[Address(RVA = "0x2CC8060", Offset = "0x2CC6E60", VA = "0x182CC8060")]
public static void SetGlobalTexture(int nameID, Texture value)
{
}
// Token: 0x0600042C RID: 1068 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600042C")]
[Address(RVA = "0x2CC8110", Offset = "0x2CC6F10", VA = "0x182CC8110")]
public static void SetGlobalTexture(string name, RenderTexture value, RenderTextureSubElement element)
{
}
// Token: 0x0600042D RID: 1069 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600042D")]
[Address(RVA = "0x2CC8010", Offset = "0x2CC6E10", VA = "0x182CC8010")]
public static void SetGlobalTexture(int nameID, RenderTexture value, RenderTextureSubElement element)
{
}
// Token: 0x0600042E RID: 1070 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600042E")]
[Address(RVA = "0x2CC75A0", Offset = "0x2CC63A0", VA = "0x182CC75A0")]
public static void SetGlobalBuffer(string name, ComputeBuffer value)
{
}
// Token: 0x0600042F RID: 1071 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600042F")]
[Address(RVA = "0x2CC7560", Offset = "0x2CC6360", VA = "0x182CC7560")]
public static void SetGlobalBuffer(int nameID, ComputeBuffer value)
{
}
// Token: 0x06000430 RID: 1072 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000430")]
[Address(RVA = "0x2CC7700", Offset = "0x2CC6500", VA = "0x182CC7700")]
public static void SetGlobalConstantBuffer(int nameID, ComputeBuffer value, int offset, int size)
{
}
// Token: 0x06000431 RID: 1073 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000431")]
[Address(RVA = "0x2CC78D0", Offset = "0x2CC66D0", VA = "0x182CC78D0")]
public static void SetGlobalFloatArray(string name, List<float> values)
{
}
// Token: 0x06000432 RID: 1074 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000432")]
[Address(RVA = "0x2CC79E0", Offset = "0x2CC67E0", VA = "0x182CC79E0")]
public static void SetGlobalFloatArray(int nameID, List<float> values)
{
}
// Token: 0x06000433 RID: 1075 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000433")]
[Address(RVA = "0x2CC7960", Offset = "0x2CC6760", VA = "0x182CC7960")]
public static void SetGlobalFloatArray(string name, float[] values)
{
}
// Token: 0x06000434 RID: 1076 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000434")]
[Address(RVA = "0x2CC79C0", Offset = "0x2CC67C0", VA = "0x182CC79C0")]
public static void SetGlobalFloatArray(int nameID, float[] values)
{
}
// Token: 0x06000435 RID: 1077 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000435")]
[Address(RVA = "0x2CC82C0", Offset = "0x2CC70C0", VA = "0x182CC82C0")]
public static void SetGlobalVectorArray(string name, List<Vector4> values)
{
}
// Token: 0x06000436 RID: 1078 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000436")]
[Address(RVA = "0x2CC8260", Offset = "0x2CC7060", VA = "0x182CC8260")]
public static void SetGlobalVectorArray(int nameID, List<Vector4> values)
{
}
// Token: 0x06000437 RID: 1079 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000437")]
[Address(RVA = "0x2CC8200", Offset = "0x2CC7000", VA = "0x182CC8200")]
public static void SetGlobalVectorArray(string name, Vector4[] values)
{
}
// Token: 0x06000438 RID: 1080 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000438")]
[Address(RVA = "0x2CC81E0", Offset = "0x2CC6FE0", VA = "0x182CC81E0")]
public static void SetGlobalVectorArray(int nameID, Vector4[] values)
{
}
// Token: 0x06000439 RID: 1081 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000439")]
[Address(RVA = "0x2CC7C30", Offset = "0x2CC6A30", VA = "0x182CC7C30")]
public static void SetGlobalMatrixArray(string name, List<Matrix4x4> values)
{
}
// Token: 0x0600043A RID: 1082 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600043A")]
[Address(RVA = "0x2CC7D20", Offset = "0x2CC6B20", VA = "0x182CC7D20")]
public static void SetGlobalMatrixArray(int nameID, List<Matrix4x4> values)
{
}
// Token: 0x0600043B RID: 1083 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600043B")]
[Address(RVA = "0x2CC7CC0", Offset = "0x2CC6AC0", VA = "0x182CC7CC0")]
public static void SetGlobalMatrixArray(string name, Matrix4x4[] values)
{
}
// Token: 0x0600043C RID: 1084 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600043C")]
[Address(RVA = "0x2CC7C10", Offset = "0x2CC6A10", VA = "0x182CC7C10")]
public static void SetGlobalMatrixArray(int nameID, Matrix4x4[] values)
{
}
// Token: 0x0600043D RID: 1085 RVA: 0x000040B0 File Offset: 0x000022B0
[Token(Token = "0x600043D")]
[Address(RVA = "0x2CC6260", Offset = "0x2CC5060", VA = "0x182CC6260")]
public static float GetGlobalFloat(string name)
{
return 0f;
}
// Token: 0x0600043E RID: 1086 RVA: 0x000040C8 File Offset: 0x000022C8
[Token(Token = "0x600043E")]
[Address(RVA = "0x2CC6220", Offset = "0x2CC5020", VA = "0x182CC6220")]
public static float GetGlobalFloat(int nameID)
{
return 0f;
}
// Token: 0x0600043F RID: 1087 RVA: 0x000040E0 File Offset: 0x000022E0
[Token(Token = "0x600043F")]
[Address(RVA = "0x2CC62C0", Offset = "0x2CC50C0", VA = "0x182CC62C0")]
public static int GetGlobalInt(string name)
{
return 0;
}
// Token: 0x06000440 RID: 1088 RVA: 0x000040F8 File Offset: 0x000022F8
[Token(Token = "0x6000440")]
[Address(RVA = "0x2CC6320", Offset = "0x2CC5120", VA = "0x182CC6320")]
public static int GetGlobalInt(int nameID)
{
return 0;
}
// Token: 0x06000441 RID: 1089 RVA: 0x00004110 File Offset: 0x00002310
[Token(Token = "0x6000441")]
[Address(RVA = "0x2CC69D0", Offset = "0x2CC57D0", VA = "0x182CC69D0")]
public static Vector4 GetGlobalVector(string name)
{
return default(Vector4);
}
// Token: 0x06000442 RID: 1090 RVA: 0x00004128 File Offset: 0x00002328
[Token(Token = "0x6000442")]
[Address(RVA = "0x2CC6970", Offset = "0x2CC5770", VA = "0x182CC6970")]
public static Vector4 GetGlobalVector(int nameID)
{
return default(Vector4);
}
// Token: 0x06000443 RID: 1091 RVA: 0x00004140 File Offset: 0x00002340
[Token(Token = "0x6000443")]
[Address(RVA = "0x2CC5FB0", Offset = "0x2CC4DB0", VA = "0x182CC5FB0")]
public static Color GetGlobalColor(string name)
{
return default(Color);
}
// Token: 0x06000444 RID: 1092 RVA: 0x00004158 File Offset: 0x00002358
[Token(Token = "0x6000444")]
[Address(RVA = "0x2CC5F30", Offset = "0x2CC4D30", VA = "0x182CC5F30")]
public static Color GetGlobalColor(int nameID)
{
return default(Color);
}
// Token: 0x06000445 RID: 1093 RVA: 0x00004170 File Offset: 0x00002370
[Token(Token = "0x6000445")]
[Address(RVA = "0x2CC6600", Offset = "0x2CC5400", VA = "0x182CC6600")]
public static Matrix4x4 GetGlobalMatrix(string name)
{
return default(Matrix4x4);
}
// Token: 0x06000446 RID: 1094 RVA: 0x00004188 File Offset: 0x00002388
[Token(Token = "0x6000446")]
[Address(RVA = "0x2CC6570", Offset = "0x2CC5370", VA = "0x182CC6570")]
public static Matrix4x4 GetGlobalMatrix(int nameID)
{
return default(Matrix4x4);
}
// Token: 0x06000447 RID: 1095 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000447")]
[Address(RVA = "0x2CC6700", Offset = "0x2CC5500", VA = "0x182CC6700")]
public static Texture GetGlobalTexture(string name)
{
return null;
}
// Token: 0x06000448 RID: 1096 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000448")]
[Address(RVA = "0x2CC66C0", Offset = "0x2CC54C0", VA = "0x182CC66C0")]
public static Texture GetGlobalTexture(int nameID)
{
return null;
}
// Token: 0x06000449 RID: 1097 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000449")]
[Address(RVA = "0x2CC6190", Offset = "0x2CC4F90", VA = "0x182CC6190")]
public static float[] GetGlobalFloatArray(string name)
{
return null;
}
// Token: 0x0600044A RID: 1098 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600044A")]
[Address(RVA = "0x2CC60E0", Offset = "0x2CC4EE0", VA = "0x182CC60E0")]
public static float[] GetGlobalFloatArray(int nameID)
{
return null;
}
// Token: 0x0600044B RID: 1099 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600044B")]
[Address(RVA = "0x2CC67E0", Offset = "0x2CC55E0", VA = "0x182CC67E0")]
public static Vector4[] GetGlobalVectorArray(string name)
{
return null;
}
// Token: 0x0600044C RID: 1100 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600044C")]
[Address(RVA = "0x2CC6880", Offset = "0x2CC5680", VA = "0x182CC6880")]
public static Vector4[] GetGlobalVectorArray(int nameID)
{
return null;
}
// Token: 0x0600044D RID: 1101 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600044D")]
[Address(RVA = "0x2CC64A0", Offset = "0x2CC52A0", VA = "0x182CC64A0")]
public static Matrix4x4[] GetGlobalMatrixArray(string name)
{
return null;
}
// Token: 0x0600044E RID: 1102 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600044E")]
[Address(RVA = "0x2CC63E0", Offset = "0x2CC51E0", VA = "0x182CC63E0")]
public static Matrix4x4[] GetGlobalMatrixArray(int nameID)
{
return null;
}
// Token: 0x0600044F RID: 1103 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600044F")]
[Address(RVA = "0x2CC6140", Offset = "0x2CC4F40", VA = "0x182CC6140")]
public static void GetGlobalFloatArray(string name, List<float> values)
{
}
// Token: 0x06000450 RID: 1104 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000450")]
[Address(RVA = "0x2CC60D0", Offset = "0x2CC4ED0", VA = "0x182CC60D0")]
public static void GetGlobalFloatArray(int nameID, List<float> values)
{
}
// Token: 0x06000451 RID: 1105 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000451")]
[Address(RVA = "0x2CC68E0", Offset = "0x2CC56E0", VA = "0x182CC68E0")]
public static void GetGlobalVectorArray(string name, List<Vector4> values)
{
}
// Token: 0x06000452 RID: 1106 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000452")]
[Address(RVA = "0x2CC6870", Offset = "0x2CC5670", VA = "0x182CC6870")]
public static void GetGlobalVectorArray(int nameID, List<Vector4> values)
{
}
// Token: 0x06000453 RID: 1107 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000453")]
[Address(RVA = "0x2CC6440", Offset = "0x2CC5240", VA = "0x182CC6440")]
public static void GetGlobalMatrixArray(string name, List<Matrix4x4> values)
{
}
// Token: 0x06000454 RID: 1108 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000454")]
[Address(RVA = "0x2CC6490", Offset = "0x2CC5290", VA = "0x182CC6490")]
public static void GetGlobalMatrixArray(int nameID, List<Matrix4x4> values)
{
}
// Token: 0x06000455 RID: 1109 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000455")]
[Address(RVA = "0x2CC8620", Offset = "0x2CC7420", VA = "0x182CC8620")]
private Shader()
{
}
// Token: 0x06000456 RID: 1110 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000456")]
[Address(RVA = "0x2CC6FA0", Offset = "0x2CC5DA0", VA = "0x182CC6FA0")]
[FreeFunction]
private static string GetPropertyName([NotNull] Shader shader, int propertyIndex)
{
return null;
}
// Token: 0x06000457 RID: 1111 RVA: 0x000041A0 File Offset: 0x000023A0
[Token(Token = "0x6000457")]
[Address(RVA = "0x2CC6F60", Offset = "0x2CC5D60", VA = "0x182CC6F60")]
[FreeFunction]
private static int GetPropertyNameId([NotNull] Shader shader, int propertyIndex)
{
return 0;
}
// Token: 0x06000458 RID: 1112 RVA: 0x000041B8 File Offset: 0x000023B8
[Token(Token = "0x6000458")]
[Address(RVA = "0x2CC73C0", Offset = "0x2CC61C0", VA = "0x182CC73C0")]
[FreeFunction]
private static ShaderPropertyType GetPropertyType([NotNull] Shader shader, int propertyIndex)
{
return ShaderPropertyType.Color;
}
// Token: 0x06000459 RID: 1113 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000459")]
[Address(RVA = "0x2CC6DF0", Offset = "0x2CC5BF0", VA = "0x182CC6DF0")]
[FreeFunction]
private static string GetPropertyDescription([NotNull] Shader shader, int propertyIndex)
{
return null;
}
// Token: 0x0600045A RID: 1114 RVA: 0x000041D0 File Offset: 0x000023D0
[Token(Token = "0x600045A")]
[Address(RVA = "0x2CC6E80", Offset = "0x2CC5C80", VA = "0x182CC6E80")]
[FreeFunction]
private static ShaderPropertyFlags GetPropertyFlags([NotNull] Shader shader, int propertyIndex)
{
return ShaderPropertyFlags.None;
}
// Token: 0x0600045B RID: 1115 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600045B")]
[Address(RVA = "0x2CC6A50", Offset = "0x2CC5850", VA = "0x182CC6A50")]
[FreeFunction]
private static string[] GetPropertyAttributes([NotNull] Shader shader, int propertyIndex)
{
return null;
}
// Token: 0x0600045C RID: 1116 RVA: 0x000041E8 File Offset: 0x000023E8
[Token(Token = "0x600045C")]
[Address(RVA = "0x2CC6C80", Offset = "0x2CC5A80", VA = "0x182CC6C80")]
[FreeFunction]
private static Vector4 GetPropertyDefaultValue([NotNull] Shader shader, int propertyIndex)
{
return default(Vector4);
}
// Token: 0x0600045D RID: 1117 RVA: 0x00004200 File Offset: 0x00002400
[Token(Token = "0x600045D")]
[Address(RVA = "0x2CC72A0", Offset = "0x2CC60A0", VA = "0x182CC72A0")]
[FreeFunction]
private static TextureDimension GetPropertyTextureDimension([NotNull] Shader shader, int propertyIndex)
{
return TextureDimension.None;
}
// Token: 0x0600045E RID: 1118 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600045E")]
[Address(RVA = "0x2CC7260", Offset = "0x2CC6060", VA = "0x182CC7260")]
[FreeFunction]
private static string GetPropertyTextureDefaultName([NotNull] Shader shader, int propertyIndex)
{
return null;
}
// Token: 0x0600045F RID: 1119 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600045F")]
[Address(RVA = "0x2CC57D0", Offset = "0x2CC45D0", VA = "0x182CC57D0")]
private static void CheckPropertyIndex(Shader s, int propertyIndex)
{
}
// Token: 0x06000460 RID: 1120 RVA: 0x00004218 File Offset: 0x00002418
[Token(Token = "0x6000460")]
[Address(RVA = "0x2CC6AE0", Offset = "0x2CC58E0", VA = "0x182CC6AE0")]
public int GetPropertyCount()
{
return 0;
}
// Token: 0x06000461 RID: 1121 RVA: 0x00004230 File Offset: 0x00002430
[Token(Token = "0x6000461")]
[Address(RVA = "0x2CC5E50", Offset = "0x2CC4C50", VA = "0x182CC5E50")]
public int FindPropertyIndex(string propertyName)
{
return 0;
}
// Token: 0x06000462 RID: 1122 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000462")]
[Address(RVA = "0x2CC6FE0", Offset = "0x2CC5DE0", VA = "0x182CC6FE0")]
public string GetPropertyName(int propertyIndex)
{
return null;
}
// Token: 0x06000463 RID: 1123 RVA: 0x00004248 File Offset: 0x00002448
[Token(Token = "0x6000463")]
[Address(RVA = "0x2CC6F10", Offset = "0x2CC5D10", VA = "0x182CC6F10")]
public int GetPropertyNameId(int propertyIndex)
{
return 0;
}
// Token: 0x06000464 RID: 1124 RVA: 0x00004260 File Offset: 0x00002460
[Token(Token = "0x6000464")]
[Address(RVA = "0x2CC7400", Offset = "0x2CC6200", VA = "0x182CC7400")]
public ShaderPropertyType GetPropertyType(int propertyIndex)
{
return ShaderPropertyType.Color;
}
// Token: 0x06000465 RID: 1125 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000465")]
[Address(RVA = "0x2CC6E30", Offset = "0x2CC5C30", VA = "0x182CC6E30")]
public string GetPropertyDescription(int propertyIndex)
{
return null;
}
// Token: 0x06000466 RID: 1126 RVA: 0x00004278 File Offset: 0x00002478
[Token(Token = "0x6000466")]
[Address(RVA = "0x2CC6EC0", Offset = "0x2CC5CC0", VA = "0x182CC6EC0")]
public ShaderPropertyFlags GetPropertyFlags(int propertyIndex)
{
return ShaderPropertyFlags.None;
}
// Token: 0x06000467 RID: 1127 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000467")]
[Address(RVA = "0x2CC6A90", Offset = "0x2CC5890", VA = "0x182CC6A90")]
public string[] GetPropertyAttributes(int propertyIndex)
{
return null;
}
// Token: 0x06000468 RID: 1128 RVA: 0x00004290 File Offset: 0x00002490
[Token(Token = "0x6000468")]
[Address(RVA = "0x2CC6B20", Offset = "0x2CC5920", VA = "0x182CC6B20")]
public float GetPropertyDefaultFloatValue(int propertyIndex)
{
return 0f;
}
// Token: 0x06000469 RID: 1129 RVA: 0x000042A8 File Offset: 0x000024A8
[Token(Token = "0x6000469")]
[Address(RVA = "0x2CC6CF0", Offset = "0x2CC5AF0", VA = "0x182CC6CF0")]
public Vector4 GetPropertyDefaultVectorValue(int propertyIndex)
{
return default(Vector4);
}
// Token: 0x0600046A RID: 1130 RVA: 0x000042C0 File Offset: 0x000024C0
[Token(Token = "0x600046A")]
[Address(RVA = "0x2CC7030", Offset = "0x2CC5E30", VA = "0x182CC7030")]
public Vector2 GetPropertyRangeLimits(int propertyIndex)
{
return default(Vector2);
}
// Token: 0x0600046B RID: 1131 RVA: 0x000042D8 File Offset: 0x000024D8
[Token(Token = "0x600046B")]
[Address(RVA = "0x2CC72E0", Offset = "0x2CC60E0", VA = "0x182CC72E0")]
public TextureDimension GetPropertyTextureDimension(int propertyIndex)
{
return TextureDimension.None;
}
// Token: 0x0600046C RID: 1132 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600046C")]
[Address(RVA = "0x2CC7180", Offset = "0x2CC5F80", VA = "0x182CC7180")]
public string GetPropertyTextureDefaultName(int propertyIndex)
{
return null;
}
// Token: 0x0600046D RID: 1133 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600046D")]
[Address(RVA = "0x2CC8470", Offset = "0x2CC7270", VA = "0x182CC8470")]
private static void SetGlobalVectorImpl_Injected(int name, ref Vector4 value)
{
}
// Token: 0x0600046E RID: 1134 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600046E")]
[Address(RVA = "0x2CC7EA0", Offset = "0x2CC6CA0", VA = "0x182CC7EA0")]
private static void SetGlobalMatrixImpl_Injected(int name, ref Matrix4x4 value)
{
}
// Token: 0x0600046F RID: 1135 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600046F")]
[Address(RVA = "0x2CC6930", Offset = "0x2CC5730", VA = "0x182CC6930")]
private static void GetGlobalVectorImpl_Injected(int name, out Vector4 ret)
{
}
// Token: 0x06000470 RID: 1136 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000470")]
[Address(RVA = "0x2CC6530", Offset = "0x2CC5330", VA = "0x182CC6530")]
private static void GetGlobalMatrixImpl_Injected(int name, out Matrix4x4 ret)
{
}
// Token: 0x06000471 RID: 1137 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000471")]
[Address(RVA = "0x2CC6C30", Offset = "0x2CC5A30", VA = "0x182CC6C30")]
private static void GetPropertyDefaultValue_Injected(Shader shader, int propertyIndex, out Vector4 ret)
{
}
}
}