Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

117 lines
4.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Experimental.Rendering;
using UnityEngine.Internal;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020000BD RID: 189
[Token(Token = "0x20000BD")]
[NativeHeader("Runtime/Graphics/Texture2DArray.h")]
public sealed class Texture2DArray : Texture
{
// Token: 0x1700017F RID: 383
// (get) Token: 0x0600074A RID: 1866 RVA: 0x00005580 File Offset: 0x00003780
[Token(Token = "0x1700017F")]
public static int allSlices
{
[Token(Token = "0x600074A")]
[Address(RVA = "0x300D5D0", Offset = "0x300C3D0", VA = "0x18300D5D0")]
[NativeName("GetAllTextureLayersIdentifier")]
get
{
return 0;
}
}
// Token: 0x17000180 RID: 384
// (get) Token: 0x0600074B RID: 1867 RVA: 0x00005598 File Offset: 0x00003798
[Token(Token = "0x17000180")]
public override bool isReadable
{
[Token(Token = "0x600074B")]
[Address(RVA = "0x300D600", Offset = "0x300C400", VA = "0x18300D600", Slot = "11")]
get
{
return default(bool);
}
}
// Token: 0x0600074C RID: 1868 RVA: 0x000055B0 File Offset: 0x000037B0
[Token(Token = "0x600074C")]
[Address(RVA = "0x300CEE0", Offset = "0x300BCE0", VA = "0x18300CEE0")]
[FreeFunction]
private static bool Internal_CreateImpl([Writable] Texture2DArray mono, int w, int h, int d, int mipCount, GraphicsFormat format, TextureCreationFlags flags)
{
return default(bool);
}
// Token: 0x0600074D RID: 1869 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600074D")]
[Address(RVA = "0x300CF40", Offset = "0x300BD40", VA = "0x18300CF40")]
private static void Internal_Create([Writable] Texture2DArray mono, int w, int h, int d, int mipCount, GraphicsFormat format, TextureCreationFlags flags)
{
}
// Token: 0x0600074E RID: 1870 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600074E")]
[Address(RVA = "0x300CDD0", Offset = "0x300BBD0", VA = "0x18300CDD0")]
[FreeFunction]
private void ApplyImpl(bool updateMipmaps, bool makeNoLongerReadable)
{
}
// Token: 0x0600074F RID: 1871 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600074F")]
[Address(RVA = "0x300D010", Offset = "0x300BE10", VA = "0x18300D010")]
public Texture2DArray(int width, int height, int depth, DefaultFormat format, TextureCreationFlags flags)
{
}
// Token: 0x06000750 RID: 1872 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000750")]
[Address(RVA = "0x300D2D0", Offset = "0x300C0D0", VA = "0x18300D2D0")]
[RequiredByNativeCode]
public Texture2DArray(int width, int height, int depth, GraphicsFormat format, TextureCreationFlags flags)
{
}
// Token: 0x06000751 RID: 1873 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000751")]
[Address(RVA = "0x300D4C0", Offset = "0x300C2C0", VA = "0x18300D4C0")]
public Texture2DArray(int width, int height, int depth, GraphicsFormat format, TextureCreationFlags flags, int mipCount)
{
}
// Token: 0x06000752 RID: 1874 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000752")]
[Address(RVA = "0x300D180", Offset = "0x300BF80", VA = "0x18300D180")]
public Texture2DArray(int width, int height, int depth, TextureFormat textureFormat, int mipCount, [DefaultValue("true")] bool linear)
{
}
// Token: 0x06000753 RID: 1875 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000753")]
[Address(RVA = "0x300D470", Offset = "0x300C270", VA = "0x18300D470")]
public Texture2DArray(int width, int height, int depth, TextureFormat textureFormat, bool mipChain, [DefaultValue("true")] bool linear)
{
}
// Token: 0x06000754 RID: 1876 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000754")]
[Address(RVA = "0x300D420", Offset = "0x300C220", VA = "0x18300D420")]
public Texture2DArray(int width, int height, int depth, TextureFormat textureFormat, bool mipChain)
{
}
// Token: 0x06000755 RID: 1877 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000755")]
[Address(RVA = "0x300CE30", Offset = "0x300BC30", VA = "0x18300CE30")]
public void Apply([DefaultValue("true")] bool updateMipmaps, [DefaultValue("false")] bool makeNoLongerReadable)
{
}
}
}