24 lines
462 B
C#
24 lines
462 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x0200001A RID: 26
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[Token(Token = "0x200001A")]
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public enum ImagePosition
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{
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// Token: 0x040000A5 RID: 165
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[Token(Token = "0x40000A5")]
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ImageLeft,
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// Token: 0x040000A6 RID: 166
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[Token(Token = "0x40000A6")]
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ImageAbove,
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// Token: 0x040000A7 RID: 167
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[Token(Token = "0x40000A7")]
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ImageOnly,
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// Token: 0x040000A8 RID: 168
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[Token(Token = "0x40000A8")]
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TextOnly
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}
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}
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