Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

125 lines
3.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
[RequiredByNativeCode]
[NativeHeader("Runtime/Interfaces/IPhysics2D.h")]
[NativeClass("RaycastHit2D", "struct RaycastHit2D;")]
public struct RaycastHit2D
{
// Token: 0x17000003 RID: 3
// (get) Token: 0x0600003A RID: 58 RVA: 0x0000239C File Offset: 0x0000059C
[Token(Token = "0x17000003")]
public Vector2 point
{
[Token(Token = "0x600003A")]
[Address(RVA = "0x742A90", Offset = "0x741890", VA = "0x180742A90")]
get
{
return default(Vector2);
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x0600003B RID: 59 RVA: 0x000023B4 File Offset: 0x000005B4
[Token(Token = "0x17000004")]
public Vector2 normal
{
[Token(Token = "0x600003B")]
[Address(RVA = "0x742A70", Offset = "0x741870", VA = "0x180742A70")]
get
{
return default(Vector2);
}
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x0600003C RID: 60 RVA: 0x000023CC File Offset: 0x000005CC
[Token(Token = "0x17000005")]
public float distance
{
[Token(Token = "0x600003C")]
[Address(RVA = "0x728E90", Offset = "0x727C90", VA = "0x180728E90")]
get
{
return 0f;
}
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x0600003D RID: 61 RVA: 0x000023E4 File Offset: 0x000005E4
[Token(Token = "0x17000006")]
public float fraction
{
[Token(Token = "0x600003D")]
[Address(RVA = "0x714220", Offset = "0x713020", VA = "0x180714220")]
get
{
return 0f;
}
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x0600003E RID: 62 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000007")]
public Collider2D collider
{
[Token(Token = "0x600003E")]
[Address(RVA = "0x7429C0", Offset = "0x7417C0", VA = "0x1807429C0")]
get
{
return null;
}
}
// Token: 0x0600003F RID: 63 RVA: 0x000023FC File Offset: 0x000005FC
[Token(Token = "0x600003F")]
[Address(RVA = "0x742AB0", Offset = "0x7418B0", VA = "0x180742AB0")]
public static implicit operator bool(RaycastHit2D hit)
{
return default(bool);
}
// Token: 0x04000029 RID: 41
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000029")]
[NativeName("centroid")]
private Vector2 m_Centroid;
// Token: 0x0400002A RID: 42
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400002A")]
[NativeName("point")]
private Vector2 m_Point;
// Token: 0x0400002B RID: 43
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400002B")]
[NativeName("normal")]
private Vector2 m_Normal;
// Token: 0x0400002C RID: 44
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400002C")]
[NativeName("distance")]
private float m_Distance;
// Token: 0x0400002D RID: 45
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400002D")]
[NativeName("fraction")]
private float m_Fraction;
// Token: 0x0400002E RID: 46
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400002E")]
[NativeName("collider")]
private int m_Collider;
}
}