15 lines
277 B
C#
15 lines
277 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Bindings;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x0200001D RID: 29
|
|
[Token(Token = "0x200001D")]
|
|
[NativeHeader("Modules/Physics/FixedJoint.h")]
|
|
[NativeClass("Unity::FixedJoint")]
|
|
public class FixedJoint : Joint
|
|
{
|
|
}
|
|
}
|