24 lines
463 B
C#
24 lines
463 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000003 RID: 3
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[Token(Token = "0x2000003")]
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public enum ForceMode
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{
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// Token: 0x0400000D RID: 13
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[Token(Token = "0x400000D")]
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Force,
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// Token: 0x0400000E RID: 14
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[Token(Token = "0x400000E")]
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Acceleration = 5,
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// Token: 0x0400000F RID: 15
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[Token(Token = "0x400000F")]
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Impulse = 1,
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// Token: 0x04000010 RID: 16
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[Token(Token = "0x4000010")]
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VelocityChange
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}
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}
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