Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

38 lines
1017 B
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.UI
{
// Token: 0x02000077 RID: 119
[Token(Token = "0x200003C")]
internal static class ListPool<T>
{
// Token: 0x060004CF RID: 1231 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000468")]
[Address(RVA = "0x28FE990", Offset = "0x28FD790", VA = "0x1828FE990")]
private static void Clear(List<T> l)
{
}
// Token: 0x060004D0 RID: 1232 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000469")]
[Address(RVA = "0x28FEA10", Offset = "0x28FD810", VA = "0x1828FEA10")]
public static List<T> Get()
{
return null;
}
// Token: 0x060004D1 RID: 1233 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600046A")]
[Address(RVA = "0x28FEB80", Offset = "0x28FD980", VA = "0x1828FEB80")]
public static void Release(List<T> toRelease)
{
}
// Token: 0x04000249 RID: 585
[Token(Token = "0x4000170")]
private static readonly ObjectPool<List<T>> s_ListPool;
}
}