26 lines
670 B
C#
26 lines
670 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UI
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{
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// Token: 0x02000085 RID: 133
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[Token(Token = "0x2000044")]
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[AddComponentMenu("UI/Effects/Outline", 15)]
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public class Outline : Shadow
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{
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// Token: 0x06000515 RID: 1301 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000496")]
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[Address(RVA = "0x297A600", Offset = "0x2979400", VA = "0x18297A600")]
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protected Outline()
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{
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}
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// Token: 0x06000516 RID: 1302 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000497")]
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[Address(RVA = "0x297A360", Offset = "0x2979160", VA = "0x18297A360", Slot = "20")]
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public override void ModifyMesh(VertexHelper vh)
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{
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}
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}
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}
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