32 lines
864 B
C#
32 lines
864 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x0200003E RID: 62
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[Token(Token = "0x200003E")]
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public class DragEnterEvent : DragAndDropEventBase<DragEnterEvent>
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{
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// Token: 0x06000116 RID: 278 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000116")]
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[Address(RVA = "0x1D81B20", Offset = "0x1D80920", VA = "0x181D81B20", Slot = "12")]
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protected override void Init()
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{
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}
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// Token: 0x06000117 RID: 279 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000117")]
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[Address(RVA = "0x1D81B60", Offset = "0x1D80960", VA = "0x181D81B60")]
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private void LocalInit()
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{
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}
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// Token: 0x06000118 RID: 280 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000118")]
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[Address(RVA = "0x1D81B70", Offset = "0x1D80970", VA = "0x181D81B70")]
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public DragEnterEvent()
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{
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}
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}
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}
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