25 lines
661 B
C#
25 lines
661 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x02000052 RID: 82
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[Token(Token = "0x2000052")]
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public class FocusEvent : FocusEventBase<FocusEvent>
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{
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// Token: 0x0600019F RID: 415 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600019F")]
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[Address(RVA = "0x1D87900", Offset = "0x1D86700", VA = "0x181D87900", Slot = "7")]
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protected internal override void PreDispatch(IPanel panel)
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{
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}
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// Token: 0x060001A0 RID: 416 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001A0")]
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[Address(RVA = "0x1D879B0", Offset = "0x1D867B0", VA = "0x181D879B0")]
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public FocusEvent()
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{
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}
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}
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}
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