33 lines
968 B
C#
33 lines
968 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x02000057 RID: 87
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[Token(Token = "0x2000057")]
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internal class KeyboardEventDispatchingStrategy : IEventDispatchingStrategy
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{
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// Token: 0x060001A9 RID: 425 RVA: 0x00002B08 File Offset: 0x00000D08
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[Token(Token = "0x60001A9")]
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[Address(RVA = "0x1D8A3C0", Offset = "0x1D891C0", VA = "0x181D8A3C0", Slot = "4")]
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public bool CanDispatchEvent(EventBase evt)
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{
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return default(bool);
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}
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// Token: 0x060001AA RID: 426 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001AA")]
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[Address(RVA = "0x1D8A400", Offset = "0x1D89200", VA = "0x181D8A400", Slot = "5")]
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public void DispatchEvent(EventBase evt, IPanel panel)
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{
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}
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// Token: 0x060001AB RID: 427 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001AB")]
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[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
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public KeyboardEventDispatchingStrategy()
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{
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}
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}
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}
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