17 lines
360 B
C#
17 lines
360 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Bindings;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine.VFX
|
|
{
|
|
// Token: 0x02000006 RID: 6
|
|
[Token(Token = "0x2000006")]
|
|
[RequiredByNativeCode]
|
|
[NativeHeader("Modules/VFX/Public/VFXManager.h")]
|
|
[StaticAccessor("GetVFXManager()", StaticAccessorType.Dot)]
|
|
public static class VFXManager
|
|
{
|
|
}
|
|
}
|