Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp-firstpass/RootMotion/FinalIK/HandPoser.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

79 lines
2.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.FinalIK
{
// Token: 0x020000A7 RID: 167
[Token(Token = "0x2000070")]
public class HandPoser : Poser
{
// Token: 0x0600057C RID: 1404 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000452")]
[Address(RVA = "0x2D338A0", Offset = "0x2D326A0", VA = "0x182D338A0", Slot = "7")]
public override void AutoMapping()
{
}
// Token: 0x0600057D RID: 1405 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000453")]
[Address(RVA = "0x2D33A90", Offset = "0x2D32890", VA = "0x182D33A90", Slot = "8")]
protected override void InitiatePoser()
{
}
// Token: 0x0600057E RID: 1406 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000454")]
[Address(RVA = "0x2D33940", Offset = "0x2D32740", VA = "0x182D33940", Slot = "10")]
protected override void FixPoserTransforms()
{
}
// Token: 0x0600057F RID: 1407 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000455")]
[Address(RVA = "0x2D33C80", Offset = "0x2D32A80", VA = "0x182D33C80", Slot = "9")]
protected override void UpdatePoser()
{
}
// Token: 0x06000580 RID: 1408 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000456")]
[Address(RVA = "0x2D33AE0", Offset = "0x2D328E0", VA = "0x182D33AE0")]
protected void StoreDefaultState()
{
}
// Token: 0x06000581 RID: 1409 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000457")]
[Address(RVA = "0x2D29A10", Offset = "0x2D28810", VA = "0x182D29A10")]
public HandPoser()
{
}
// Token: 0x04000511 RID: 1297
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000353")]
protected Transform[] children;
// Token: 0x04000512 RID: 1298
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000354")]
private Transform _poseRoot;
// Token: 0x04000513 RID: 1299
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000355")]
private Transform[] poseChildren;
// Token: 0x04000514 RID: 1300
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000356")]
private Vector3[] defaultLocalPositions;
// Token: 0x04000515 RID: 1301
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000357")]
private Quaternion[] defaultLocalRotations;
}
}