Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/AGUI/StackedUI/Dialog/SaveOutfitSlotWatchUIFlow.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

479 lines
19 KiB
C#

using System;
using System.Collections;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using RecRoom;
using UnityEngine;
using UnityEngine.UI;
namespace AGUI.StackedUI.Dialog
{
// Token: 0x02001216 RID: 4630
[Token(Token = "0x2001216")]
public class SaveOutfitSlotWatchUIFlow : WatchUIFlow
{
// Token: 0x0600690B RID: 26891 RVA: 0x001746F8 File Offset: 0x001728F8
[Token(Token = "0x600690B")]
[Address(RVA = "0x1268EC0", Offset = "0x1267CC0", VA = "0x181268EC0", Slot = "10")]
public override void Initialize(StackedUIBase LJOCNMLBCAH)
{
base.Initialize(LJOCNMLBCAH);
GameObject gameObject = this.imageContainer;
int num = 0;
gameObject.SetActive(num != 0);
int layoutPriority = this.takeSelfieButtonText.layoutPriority;
this.OKMMHNDKDOA = layoutPriority;
}
// Token: 0x0600690C RID: 26892 RVA: 0x00174738 File Offset: 0x00172938
[Token(Token = "0x600690C")]
[Address(RVA = "0x1268F80", Offset = "0x1267D80", VA = "0x181268F80")]
private void OnEnable()
{
this.takeSelfieButton.FFDOINJEHMM = true;
}
// Token: 0x0600690D RID: 26893 RVA: 0x00174758 File Offset: 0x00172958
[Token(Token = "0x600690D")]
[Address(RVA = "0x1268FB0", Offset = "0x1267DB0", VA = "0x181268FB0", Slot = "11")]
public override void OnFlowEntered(StackedUIFlowBase BFHJBBGCMAN)
{
this.NOOKHEKJEMM.GNGOOMMLPHE();
base.OnFlowEntered(BFHJBBGCMAN);
this.selfieGroup.SetActive(true);
GameObject gameObject = this.imageContainer;
bool pgfbcphbinh = this.PGFBCPHBINH;
gameObject.SetActive(pgfbcphbinh);
GameObject gameObject2 = this.uploadingGroup;
int num = 0;
gameObject2.SetActive(num != 0);
Button3D button3D = this.acceptButton;
int num2 = 0;
button3D.FFDOINJEHMM = num2 != 0;
string text = this.takeSelfieButtonText.text;
bool isCompleted = ((IAsyncResult)this.uploadingDescriptionText).IsCompleted;
}
// Token: 0x0600690E RID: 26894 RVA: 0x001747DC File Offset: 0x001729DC
[Token(Token = "0x600690E")]
[Address(RVA = "0x1268F50", Offset = "0x1267D50", VA = "0x181268F50", Slot = "7")]
protected override void OnDestroy()
{
base.OnDestroy();
ManagedTexture nookhekjemm = this.NOOKHEKJEMM;
if (nookhekjemm != 0)
{
nookhekjemm.GNGOOMMLPHE();
return;
}
}
// Token: 0x0600690F RID: 26895 RVA: 0x00174804 File Offset: 0x00172A04
[Token(Token = "0x600690F")]
[Address(RVA = "0x12690D0", Offset = "0x1267ED0", VA = "0x1812690D0")]
public void SetSlotIndex(int CIDAEDKGFJE)
{
this.JEPIJMLDCCB = CIDAEDKGFJE;
this.PGFBCPHBINH = false;
}
// Token: 0x06006910 RID: 26896 RVA: 0x00174820 File Offset: 0x00172A20
[Token(Token = "0x6006910")]
[Address(RVA = "0x1268BD0", Offset = "0x12679D0", VA = "0x181268BD0")]
public void Button_TakePhoto()
{
SaveOutfitSlotWatchUIFlow.FPOCBBMOBEE fpocbbmobee = new SaveOutfitSlotWatchUIFlow.FPOCBBMOBEE();
fpocbbmobee.<>4__this = this;
StackedUIFlowBase <CBEMGFDBBJA>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField.playerUI.<JNBAANDJIAD>k__BackingField.<CBEMGFDBBJA>k__BackingField;
fpocbbmobee.currentWatchFlow = <CBEMGFDBBJA>k__BackingField;
int num = 0;
int num2 = 0;
int num3 = 0;
ulong num4;
JCOINEEFENJ<RenderTexture> jcoineefenj = ShareCamera.LocalRequestSingleImage(num4 != 0UL, num3 != 0, num2 != 0, "Outfit Image", num != 0);
Action<RenderTexture> action = delegate(RenderTexture renderTex)
{
SaveOutfitSlotWatchUIFlow <>4__this = fpocbbmobee.<>4__this;
int num6 = 0;
bool flag = renderTex != num6;
<>4__this.PGFBCPHBINH = flag;
SaveOutfitSlotWatchUIFlow <>4__this2 = fpocbbmobee.<>4__this;
GameObject gameObject = <>4__this2.imageContainer;
bool pgfbcphbinh = <>4__this2.PGFBCPHBINH;
gameObject.SetActive(pgfbcphbinh);
Button3D button3D = fpocbbmobee.<>4__this.acceptButton;
int num7 = 0;
bool flag2 = renderTex != num7;
button3D.FFDOINJEHMM = flag2;
fpocbbmobee.<>4__this.NOOKHEKJEMM.DPCIGLIJMPF(renderTex);
fpocbbmobee.<>4__this.selfieImage.texture = renderTex;
};
if (num < fpocbbmobee)
{
num += num;
if (num == fpocbbmobee)
{
goto IL_7C;
}
num++;
}
Action action2 = delegate
{
Texture2D texture2D = fpocbbmobee.<>4__this.NOOKHEKJEMM.JLKAJPNIHJK((ManagedTexture.HGJAGEHBPNE)((ulong)1L));
SaveOutfitSlotWatchUIFlow <>4__this3 = fpocbbmobee.<>4__this;
int num8 = 0;
bool flag3 = texture2D != num8;
<>4__this3.PGFBCPHBINH = flag3;
SaveOutfitSlotWatchUIFlow <>4__this4 = fpocbbmobee.<>4__this;
GameObject gameObject2 = <>4__this4.imageContainer;
bool pgfbcphbinh2 = <>4__this4.PGFBCPHBINH;
gameObject2.SetActive(pgfbcphbinh2);
SaveOutfitSlotWatchUIFlow <>4__this5 = fpocbbmobee.<>4__this;
Button3D button3D2 = <>4__this5.acceptButton;
bool pgfbcphbinh3 = <>4__this5.PGFBCPHBINH;
button3D2.FFDOINJEHMM = pgfbcphbinh3;
fpocbbmobee.<>4__this.selfieImage.texture = texture2D;
};
Action action3 = delegate
{
StackedUIFlowBase <CBEMGFDBBJA>k__BackingField2 = Player.<EGKJPJKLEAI>k__BackingField.playerUI.<JNBAANDJIAD>k__BackingField.<CBEMGFDBBJA>k__BackingField;
StackedUIFlowBase currentWatchFlow = fpocbbmobee.currentWatchFlow;
if (<CBEMGFDBBJA>k__BackingField2 != currentWatchFlow)
{
StackedUIFlowBase currentWatchFlow2 = fpocbbmobee.currentWatchFlow;
int num9 = 0;
if (currentWatchFlow2 != num9)
{
StackedUIFlowBase currentWatchFlow3 = fpocbbmobee.currentWatchFlow;
}
}
bool inVRDisplayMode = SingletonMonoBehaviour.ONCPNMDGGKG.EBPFBFMJMBB;
if (!inVRDisplayMode)
{
if (!inVRDisplayMode)
{
}
return;
}
NotificationManager instance = SingletonMonoBehaviour.ONCPNMDGGKG;
int num10 = 0;
int num11 = 0;
int num12 = 0;
instance.PlayWatchNotification(num12 != 0, ~NotificationManager.HLJEOKDOLPF.Text, num11, num10);
};
IL_7C:
uint num5;
num5 += num5;
throw new NullReferenceException();
}
// Token: 0x06006911 RID: 26897 RVA: 0x001748B8 File Offset: 0x00172AB8
[Token(Token = "0x6006911")]
[Address(RVA = "0x1268940", Offset = "0x1267740", VA = "0x181268940")]
public void Button_Accept()
{
ManagedTexture nookhekjemm = this.NOOKHEKJEMM;
int num = 0;
PMGCJEPKFOF<Texture2D> pmgcjepkfof = nookhekjemm.BBLLIEGLEEE((ManagedTexture.HGJAGEHBPNE)((ulong)3L), true);
Action<Texture2D> action = new Action(this.LCAJAFNOBOA);
GameObject gameObject = this.selfieGroup;
int num2 = 0;
gameObject.SetActive(num2 != 0);
this.uploadingGroup.SetActive(true);
string text = this.uploadingDescriptionText.text;
MNHEFLIMKGO mnheflimkgo = MNHEFLIMKGO.ODBACHJMLMH();
CDNNKFCCONN cdnnkfcconn = new CDNNKFCCONN();
cdnnkfcconn.<CMKJKMJIGEL>k__BackingField = num;
cdnnkfcconn.<DCPCMEAPAKJ>k__BackingField = num;
cdnnkfcconn.<BFMHMHLLEGF>k__BackingField = num;
cdnnkfcconn.<PNBGCBDOILI>k__BackingField = num;
int jepijmldccb = this.JEPIJMLDCCB;
cdnnkfcconn.<GDACFKPEADA>k__BackingField = jepijmldccb;
SessionManager instance = SingletonMonoBehaviour.ONCPNMDGGKG;
ManagedTexture nookhekjemm2 = this.NOOKHEKJEMM;
SaveOutfitSlotWatchUIFlow.JIBOCAOLEIM jibocaoleim;
jibocaoleim.System.IDisposable.Dispose();
jibocaoleim.textureSet = nookhekjemm2;
jibocaoleim.<>1__state = num;
jibocaoleim.<>4__this = this;
jibocaoleim.savedOutfit = cdnnkfcconn;
Coroutine coroutine = instance.StartCoroutine(jibocaoleim);
}
// Token: 0x06006912 RID: 26898 RVA: 0x001749A0 File Offset: 0x00172BA0
[Token(Token = "0x6006912")]
[Address(RVA = "0x1268E40", Offset = "0x1267C40", VA = "0x181268E40")]
private IEnumerator HENMKLKJDML(ManagedTexture ILECCJNPOFB, CDNNKFCCONN GKDEAOJLJFI)
{
/*
An exception occurred when decompiling this method (06006912)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.IEnumerator AGUI.StackedUI.Dialog.SaveOutfitSlotWatchUIFlow::HENMKLKJDML(ManagedTexture,CDNNKFCCONN)
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
call:void(JIBOCAOLEIM::System.IDisposable.Dispose, ldloc:JIBOCAOLEIM(var_0))
stfld:SaveOutfitSlotWatchUIFlow(JIBOCAOLEIM::<>4__this, ldloc:JIBOCAOLEIM(var_0), ldloc:SaveOutfitSlotWatchUIFlow(this))
stfld:ManagedTexture(JIBOCAOLEIM::textureSet, ldloc:JIBOCAOLEIM(var_0), ldloc:ManagedTexture(ILECCJNPOFB))
stfld:int32(JIBOCAOLEIM::<>1__state, ldloc:JIBOCAOLEIM(var_0), conv.u8:uint64[exp:int32](ldc.i8:int64[exp:uint64](0)))
stfld:CDNNKFCCONN(JIBOCAOLEIM::savedOutfit, ldloc:JIBOCAOLEIM(var_0), ldloc:CDNNKFCCONN(GKDEAOJLJFI))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660
*/;
}
// Token: 0x06006913 RID: 26899 RVA: 0x001749D0 File Offset: 0x00172BD0
[Token(Token = "0x6006913")]
[Address(RVA = "0x12690E0", Offset = "0x1267EE0", VA = "0x1812690E0")]
public SaveOutfitSlotWatchUIFlow()
{
ManagedTexture managedTexture = new ManagedTexture("SaveOutfit");
this.NOOKHEKJEMM = managedTexture;
string empty = string.Empty;
this.OKMMHNDKDOA = empty;
base..ctor();
}
// Token: 0x06006914 RID: 26900 RVA: 0x00174A04 File Offset: 0x00172C04
[Token(Token = "0x6006914")]
[Address(RVA = "0x1268F20", Offset = "0x1267D20", VA = "0x181268F20")]
[CompilerGenerated]
private void LCAJAFNOBOA(Texture2D JIBGCCOJHJI)
{
this.selfieImage.texture = JIBGCCOJHJI;
}
// Token: 0x0400463F RID: 17983
[FieldOffset(Offset = "0xC8")]
[Token(Token = "0x400463F")]
[SerializeField]
[Header("Selfie")]
private GameObject selfieGroup;
// Token: 0x04004640 RID: 17984
[FieldOffset(Offset = "0xD0")]
[Token(Token = "0x4004640")]
[SerializeField]
private Button3D takeSelfieButton;
// Token: 0x04004641 RID: 17985
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x4004641")]
[SerializeField]
private Text takeSelfieButtonText;
// Token: 0x04004642 RID: 17986
[FieldOffset(Offset = "0xE0")]
[Token(Token = "0x4004642")]
[SerializeField]
private Button3D acceptButton;
// Token: 0x04004643 RID: 17987
[FieldOffset(Offset = "0xE8")]
[Token(Token = "0x4004643")]
[SerializeField]
private RawImage selfieImage;
// Token: 0x04004644 RID: 17988
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x4004644")]
[SerializeField]
private GameObject imageContainer;
// Token: 0x04004645 RID: 17989
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x4004645")]
[SerializeField]
[Header("Uploading")]
private GameObject uploadingGroup;
// Token: 0x04004646 RID: 17990
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x4004646")]
[SerializeField]
private Text uploadingDescriptionText;
// Token: 0x04004647 RID: 17991
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x4004647")]
[SerializeField]
private LoadingRotate loadingRotate;
// Token: 0x04004648 RID: 17992
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x4004648")]
private readonly ManagedTexture NOOKHEKJEMM;
// Token: 0x04004649 RID: 17993
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x4004649")]
private string OKMMHNDKDOA;
// Token: 0x0400464A RID: 17994
[FieldOffset(Offset = "0x120")]
[Token(Token = "0x400464A")]
private int JEPIJMLDCCB;
// Token: 0x0400464B RID: 17995
[FieldOffset(Offset = "0x124")]
[Token(Token = "0x400464B")]
private bool PGFBCPHBINH;
// Token: 0x02001217 RID: 4631
[Token(Token = "0x2001217")]
[CompilerGenerated]
private sealed class FPOCBBMOBEE
{
// Token: 0x06006915 RID: 26901 RVA: 0x00174A24 File Offset: 0x00172C24
[Token(Token = "0x6006915")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public FPOCBBMOBEE()
{
}
// Token: 0x06006916 RID: 26902 RVA: 0x00174A38 File Offset: 0x00172C38
[Token(Token = "0x6006916")]
[Address(RVA = "0x1263B00", Offset = "0x1262900", VA = "0x181263B00")]
internal void <Button_TakePhoto>b__0(RenderTexture renderTex)
{
SaveOutfitSlotWatchUIFlow saveOutfitSlotWatchUIFlow = this.<>4__this;
int num = 0;
bool flag = renderTex != num;
saveOutfitSlotWatchUIFlow.PGFBCPHBINH = flag;
SaveOutfitSlotWatchUIFlow saveOutfitSlotWatchUIFlow2 = this.<>4__this;
GameObject imageContainer = saveOutfitSlotWatchUIFlow2.imageContainer;
bool pgfbcphbinh = saveOutfitSlotWatchUIFlow2.PGFBCPHBINH;
imageContainer.SetActive(pgfbcphbinh);
Button3D acceptButton = this.<>4__this.acceptButton;
int num2 = 0;
bool flag2 = renderTex != num2;
acceptButton.FFDOINJEHMM = flag2;
this.<>4__this.NOOKHEKJEMM.DPCIGLIJMPF(renderTex);
this.<>4__this.selfieImage.texture = renderTex;
}
// Token: 0x06006917 RID: 26903 RVA: 0x00174AC8 File Offset: 0x00172CC8
[Token(Token = "0x6006917")]
[Address(RVA = "0x1263C20", Offset = "0x1262A20", VA = "0x181263C20")]
internal void <Button_TakePhoto>b__1()
{
Texture2D texture2D = this.<>4__this.NOOKHEKJEMM.JLKAJPNIHJK((ManagedTexture.HGJAGEHBPNE)((ulong)1L));
SaveOutfitSlotWatchUIFlow saveOutfitSlotWatchUIFlow = this.<>4__this;
int num = 0;
bool flag = texture2D != num;
saveOutfitSlotWatchUIFlow.PGFBCPHBINH = flag;
SaveOutfitSlotWatchUIFlow saveOutfitSlotWatchUIFlow2 = this.<>4__this;
GameObject imageContainer = saveOutfitSlotWatchUIFlow2.imageContainer;
bool pgfbcphbinh = saveOutfitSlotWatchUIFlow2.PGFBCPHBINH;
imageContainer.SetActive(pgfbcphbinh);
SaveOutfitSlotWatchUIFlow saveOutfitSlotWatchUIFlow3 = this.<>4__this;
Button3D acceptButton = saveOutfitSlotWatchUIFlow3.acceptButton;
bool pgfbcphbinh2 = saveOutfitSlotWatchUIFlow3.PGFBCPHBINH;
acceptButton.FFDOINJEHMM = pgfbcphbinh2;
this.<>4__this.selfieImage.texture = texture2D;
}
// Token: 0x06006918 RID: 26904 RVA: 0x00174B60 File Offset: 0x00172D60
[Token(Token = "0x6006918")]
[Address(RVA = "0x1263D30", Offset = "0x1262B30", VA = "0x181263D30")]
internal void <Button_TakePhoto>b__2()
{
StackedUIFlowBase <CBEMGFDBBJA>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField.playerUI.<JNBAANDJIAD>k__BackingField.<CBEMGFDBBJA>k__BackingField;
StackedUIFlowBase stackedUIFlowBase = this.currentWatchFlow;
if (<CBEMGFDBBJA>k__BackingField != stackedUIFlowBase)
{
StackedUIFlowBase stackedUIFlowBase2 = this.currentWatchFlow;
int num = 0;
if (stackedUIFlowBase2 != num)
{
StackedUIFlowBase stackedUIFlowBase3 = this.currentWatchFlow;
}
}
bool inVRDisplayMode = SingletonMonoBehaviour.ONCPNMDGGKG.EBPFBFMJMBB;
if (!inVRDisplayMode)
{
if (!inVRDisplayMode)
{
}
return;
}
NotificationManager instance = SingletonMonoBehaviour.ONCPNMDGGKG;
int num2 = 0;
int num3 = 0;
int num4 = 0;
instance.PlayWatchNotification(num4 != 0, ~NotificationManager.HLJEOKDOLPF.Text, num3, num2);
}
// Token: 0x0400464C RID: 17996
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400464C")]
public SaveOutfitSlotWatchUIFlow <>4__this;
// Token: 0x0400464D RID: 17997
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400464D")]
public StackedUIFlowBase currentWatchFlow;
}
// Token: 0x02001218 RID: 4632
[Token(Token = "0x2001218")]
[CompilerGenerated]
private sealed class JGJOHINDBPM
{
// Token: 0x06006919 RID: 26905 RVA: 0x00174BF8 File Offset: 0x00172DF8
[Token(Token = "0x6006919")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public JGJOHINDBPM()
{
}
// Token: 0x0600691A RID: 26906 RVA: 0x00174C0C File Offset: 0x00172E0C
[Token(Token = "0x600691A")]
[Address(RVA = "0x12651E0", Offset = "0x1263FE0", VA = "0x1812651E0")]
internal void <RunUploadSavedOutfit>b__0(string error)
{
Text uploadingDescriptionText = this.<>4__this.uploadingDescriptionText;
string text = "Failed to upload image, error : " + error;
bool isCompleted = ((IAsyncResult)uploadingDescriptionText).IsCompleted;
}
// Token: 0x0600691B RID: 26907 RVA: 0x00174C40 File Offset: 0x00172E40
[Token(Token = "0x600691B")]
[Address(RVA = "0x3F7210", Offset = "0x3F6010", VA = "0x1803F7210")]
internal void <RunUploadSavedOutfit>b__1(string imageName)
{
this.previewImageName = imageName;
}
// Token: 0x0600691C RID: 26908 RVA: 0x00174C54 File Offset: 0x00172E54
[Token(Token = "0x600691C")]
[Address(RVA = "0x1265260", Offset = "0x1264060", VA = "0x181265260")]
internal void <RunUploadSavedOutfit>b__2(string error)
{
SaveOutfitSlotWatchUIFlow saveOutfitSlotWatchUIFlow = this.<>4__this;
Text uploadingDescriptionText = saveOutfitSlotWatchUIFlow.uploadingDescriptionText;
string text = "Failed to save, error : " + error;
string text2 = uploadingDescriptionText.text;
}
// Token: 0x0400464E RID: 17998
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400464E")]
public SaveOutfitSlotWatchUIFlow <>4__this;
// Token: 0x0400464F RID: 17999
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400464F")]
public string previewImageName;
}
}
}