Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/CameraCutSequences.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

44 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x02000747 RID: 1863
[Token(Token = "0x2000747")]
public class CameraCutSequences : MonoBehaviour
{
// Token: 0x060035FE RID: 13822 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x60035FE")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
private void Start()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x060035FF RID: 13823 RVA: 0x000DF164 File Offset: 0x000DD364
[Token(Token = "0x60035FF")]
[Address(RVA = "0xB7D180", Offset = "0xB7BF80", VA = "0x180B7D180")]
private void Update()
{
GameObject gameObject = Camera.main.gameObject;
this.camGobject = gameObject;
Transform transform = base.gameObject.transform;
Transform transform2 = Camera.main.gameObject.transform;
Vector3 vector;
float z = vector.z;
Transform transform3 = base.gameObject.transform;
Transform transform4 = Camera.main.gameObject.transform;
}
// Token: 0x06003600 RID: 13824 RVA: 0x000DF1D4 File Offset: 0x000DD3D4
[Token(Token = "0x6003600")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public CameraCutSequences()
{
}
// Token: 0x04002CE6 RID: 11494
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002CE6")]
public GameObject camGobject;
}