Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/ClusterLOD/ClusterUtil.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

55 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace ClusterLOD
{
// Token: 0x0200128E RID: 4750
[Token(Token = "0x200128E")]
internal static class ClusterUtil
{
// Token: 0x06006BC9 RID: 27593 RVA: 0x0017E9D8 File Offset: 0x0017CBD8
[Token(Token = "0x6006BC9")]
[Address(RVA = "0x146B4A0", Offset = "0x146A2A0", VA = "0x18146B4A0")]
public static Bounds GetBounds(List<IClusterLODComponent> components)
{
int num;
do
{
num = 0;
bool flag;
if (!flag || (ulong)1L == 0UL)
{
}
}
while (num != 0);
throw new NullReferenceException();
}
// Token: 0x06006BCA RID: 27594 RVA: 0x0017EA08 File Offset: 0x0017CC08
[Token(Token = "0x6006BCA")]
[Address(RVA = "0x146B650", Offset = "0x146A450", VA = "0x18146B650")]
public static int GetVertexCount(List<IClusterLODComponent> components, NPBPPKDLKDN lod)
{
int num;
do
{
num = 0;
bool flag;
if (flag)
{
num += num;
num++;
num += num;
int num2 = (int)(lod + (int)lod);
num++;
num += 19;
}
}
while (num != 0);
return num;
}
}
}