Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/FollowBall.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

70 lines
1.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000C8 RID: 200
[Token(Token = "0x20000C8")]
public class FollowBall : MonoBehaviour
{
// Token: 0x06000523 RID: 1315 RVA: 0x0001B148 File Offset: 0x00019348
[Token(Token = "0x6000523")]
[Address(RVA = "0xBA1AD0", Offset = "0xBA08D0", VA = "0x180BA1AD0")]
private void Start()
{
GameObject gameObject = this.ball;
int num = 0;
if (gameObject != num)
{
Transform transform = base.transform;
GameObject gameObject2 = this.ball;
Vector3 vector;
float z = vector.z;
Transform transform2 = gameObject2.transform;
Vector3 vector2;
float z2 = vector2.z;
Vector3 vector3;
float z3 = vector3.z;
this.GPDGCLIOACB.z = z3;
Action action = new Action(this.JFFIPNMHKLF);
IDisposable disposable = this.OEMBBKDJFCB(action);
}
}
// Token: 0x06000524 RID: 1316 RVA: 0x0001B1C8 File Offset: 0x000193C8
[Token(Token = "0x6000524")]
[Address(RVA = "0xBA1980", Offset = "0xBA0780", VA = "0x180BA1980")]
private void JFFIPNMHKLF()
{
GameObject gameObject = this.ball;
int num = 0;
if (gameObject != num)
{
Transform transform = base.transform;
Transform transform2 = this.ball.transform;
float z = this.GPDGCLIOACB.z;
Vector3 vector;
float z2 = vector.z;
Vector3 vector2;
float z3 = vector2.z;
}
}
// Token: 0x06000525 RID: 1317 RVA: 0x0001B220 File Offset: 0x00019420
[Token(Token = "0x6000525")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public FollowBall()
{
}
// Token: 0x04000454 RID: 1108
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000454")]
[SerializeField]
private GameObject ball;
// Token: 0x04000455 RID: 1109
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000455")]
private Vector3 GPDGCLIOACB;
}