Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/PlayerFloorPositionFollowing.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

51 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200029D RID: 669
[Token(Token = "0x200029D")]
public class PlayerFloorPositionFollowing : MonoBehaviour
{
// Token: 0x060013B9 RID: 5049 RVA: 0x00053560 File Offset: 0x00051760
[Token(Token = "0x60013B9")]
[Address(RVA = "0xAEC2D0", Offset = "0xAEB0D0", VA = "0x180AEC2D0")]
private void Update()
{
Player trackedPlayer = this.TrackedPlayer;
int num = 0;
if (trackedPlayer != num)
{
Transform transform = base.transform;
Player trackedPlayer2 = this.TrackedPlayer;
Transform transform2 = this.TrackedPlayer.head.transform;
Vector3 up = Vector3.up;
Transform transform3 = base.transform;
int num2 = 0;
Vector3 up2 = Vector3.up;
transform3.rotation = num2;
}
}
// Token: 0x060013BA RID: 5050 RVA: 0x000535C8 File Offset: 0x000517C8
[Token(Token = "0x60013BA")]
[Address(RVA = "0xAEC530", Offset = "0xAEB330", VA = "0x180AEC530")]
public PlayerFloorPositionFollowing()
{
int num = 0;
this.eulerAngleParentRotation.z = (float)num;
base..ctor();
}
// Token: 0x04000FEC RID: 4076
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000FEC")]
[NonSerialized]
public Player TrackedPlayer;
// Token: 0x04000FED RID: 4077
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000FED")]
[SerializeField]
private Vector3 eulerAngleParentRotation;
}