168 lines
4.8 KiB
C#
168 lines
4.8 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Avatars
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{
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// Token: 0x020023B2 RID: 9138
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[Token(Token = "0x20023B2")]
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[ExecuteInEditMode]
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[RequireComponent(typeof(PlayerAvatarDisplay))]
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public class PlayerAvatarDisplayLODGroupHelper : MonoBehaviour
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{
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// Token: 0x0600EB81 RID: 60289 RVA: 0x003630D4 File Offset: 0x003612D4
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[Token(Token = "0x600EB81")]
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[Address(RVA = "0xF254A0", Offset = "0xF242A0", VA = "0x180F254A0")]
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private void Awake()
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{
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PlayerAvatarDisplay playerAvatarDisplay = this.playerAvatarDisplay;
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int num = 0;
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if (playerAvatarDisplay != num)
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{
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PlayerAvatarDisplay playerAvatarDisplay2 = this.playerAvatarDisplay;
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Action action = new Action(this.IFGBDLJGNPN);
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playerAvatarDisplay2.HKEGDMNCKHM -= action;
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PlayerAvatarDisplay playerAvatarDisplay3 = this.playerAvatarDisplay;
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Action action2 = new Action(this.IFGBDLJGNPN);
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playerAvatarDisplay3.HKEGDMNCKHM += action2;
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}
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}
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// Token: 0x0600EB82 RID: 60290 RVA: 0x00363134 File Offset: 0x00361334
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[Token(Token = "0x600EB82")]
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[Address(RVA = "0xF25A50", Offset = "0xF24850", VA = "0x180F25A50")]
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private void Start()
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{
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this.IFGBDLJGNPN();
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}
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// Token: 0x0600EB83 RID: 60291 RVA: 0x00363148 File Offset: 0x00361348
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[Token(Token = "0x600EB83")]
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[Address(RVA = "0xF25990", Offset = "0xF24790", VA = "0x180F25990")]
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private void OnDestroy()
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{
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PlayerAvatarDisplay playerAvatarDisplay = this.playerAvatarDisplay;
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int num = 0;
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if (playerAvatarDisplay != num)
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{
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PlayerAvatarDisplay playerAvatarDisplay2 = this.playerAvatarDisplay;
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Action action = new Action(this.IFGBDLJGNPN);
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playerAvatarDisplay2.HKEGDMNCKHM -= action;
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}
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}
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// Token: 0x0600EB84 RID: 60292 RVA: 0x0036318C File Offset: 0x0036138C
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[Token(Token = "0x600EB84")]
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[Address(RVA = "0xF25590", Offset = "0xF24390", VA = "0x180F25590")]
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private void IFGBDLJGNPN()
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{
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LOD[] lods;
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int num3;
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SkinnedMeshRenderer[] currentDefaultSkinnedMeshRenderers;
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int length;
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do
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{
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PlayerAvatarDisplay playerAvatarDisplay = this.playerAvatarDisplay;
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int num = 0;
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if (playerAvatarDisplay == num)
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{
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return;
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}
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LODGroup lodgroup = this.lodGroup;
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int num2 = 0;
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if (lodgroup == num2)
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{
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return;
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}
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lods = this.lodGroup.GetLODs();
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num3 = 0;
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if (num3 >= lods.Length)
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{
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goto IL_144;
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}
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this.MANKFOEBDIK[num3].Clear();
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List<Renderer> list = this.MANKFOEBDIK[num3];
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num3 += num3;
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if (PlayerAvatarDisplayLODGroupHelper.<>c.<>9__6_0 == 0)
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{
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PlayerAvatarDisplayLODGroupHelper.<>c.<>9__6_0 = delegate(Renderer r)
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{
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int num4 = 0;
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bool flag = r != num4;
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if (!flag)
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{
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return flag;
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}
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return !r.CompareTag("GeneratedLODRenderer");
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};
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}
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IEnumerable<Renderer> enumerable;
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list.AddRange(enumerable);
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currentDefaultSkinnedMeshRenderers = this.playerAvatarDisplay.CurrentDefaultSkinnedMeshRenderers;
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length = currentDefaultSkinnedMeshRenderers.Length;
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}
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while (num3 >= length);
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List<Renderer> list2 = this.MANKFOEBDIK[num3];
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SkinnedMeshRenderer skinnedMeshRenderer = currentDefaultSkinnedMeshRenderers[num3];
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list2.Add(skinnedMeshRenderer);
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SkinnedMeshRenderer[] currentVisibleInFirstPersonSkinnedMeshRenderers = this.playerAvatarDisplay.CurrentVisibleInFirstPersonSkinnedMeshRenderers;
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int length2 = currentVisibleInFirstPersonSkinnedMeshRenderers.Length;
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if (num3 < length2)
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{
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List<Renderer> list3 = this.MANKFOEBDIK[num3];
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SkinnedMeshRenderer skinnedMeshRenderer2 = currentVisibleInFirstPersonSkinnedMeshRenderers[num3];
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list3.Add(skinnedMeshRenderer2);
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}
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Renderer[] array = this.MANKFOEBDIK[num3].ToArray();
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num3 += num3;
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num3++;
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lods[1] = array;
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IL_144:
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this.lodGroup.SetLODS(lods);
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}
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// Token: 0x0600EB85 RID: 60293 RVA: 0x003632F0 File Offset: 0x003614F0
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[Token(Token = "0x600EB85")]
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[Address(RVA = "0xF25A60", Offset = "0xF24860", VA = "0x180F25A60")]
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public PlayerAvatarDisplayLODGroupHelper()
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{
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List<Renderer>[] array = new List<Renderer>[3];
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List<Renderer> list = new List();
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if (list != 0)
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{
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}
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array[0] = list;
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List<Renderer> list2 = new List();
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if (list2 != 0)
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{
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}
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array[1] = list2;
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List<Renderer> list3 = new List();
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if (list3 != 0)
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{
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}
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array[2] = list3;
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this.MANKFOEBDIK = array;
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base..ctor();
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}
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// Token: 0x04009BB2 RID: 39858
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4009BB2")]
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[SerializeField]
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private PlayerAvatarDisplay playerAvatarDisplay;
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// Token: 0x04009BB3 RID: 39859
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4009BB3")]
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[SerializeField]
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private LODGroup lodGroup;
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// Token: 0x04009BB4 RID: 39860
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x4009BB4")]
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private List<Renderer>[] MANKFOEBDIK;
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}
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}
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