Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Core/Cinematics/CinematicCameraShake.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

77 lines
2.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Cinematics
{
// Token: 0x02002F80 RID: 12160
[Token(Token = "0x2002F80")]
public class CinematicCameraShake : CinematicBehaviour
{
// Token: 0x06014B85 RID: 84869 RVA: 0x004DA65C File Offset: 0x004D885C
[Token(Token = "0x6014B85")]
[Address(RVA = "0x1433FF0", Offset = "0x1432DF0", VA = "0x181433FF0", Slot = "8")]
protected override void BDBPEDPLJOD()
{
Player <EGKJPJKLEAI>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField;
int num = 0;
if (<EGKJPJKLEAI>k__BackingField != num)
{
RigidbodyEx rigidbodyEx = <EGKJPJKLEAI>k__BackingField.head.rigidbodyEx;
Vector3 vector;
float z = vector.z;
Transform transform = base.transform;
Vector3 vector2;
float z2 = vector2.z;
Vector3 vector3;
float z3 = vector3.z;
float num2 = this.outerRadius;
float num3 = Mathf.InverseLerp(num3, num2, num3);
float num4 = Mathf.SmoothStep((float)0, 1f, num3);
float frequency = this.cameraShake.Frequency;
DGENAKIGBIB.CameraShakeConfig cameraShakeConfig;
float frequency2 = cameraShakeConfig.Frequency;
}
}
// Token: 0x06014B86 RID: 84870 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6014B86")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "9")]
protected override void PHPEJNODMHE()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06014B87 RID: 84871 RVA: 0x004DA6EC File Offset: 0x004D88EC
[Token(Token = "0x6014B87")]
[Address(RVA = "0x14342A0", Offset = "0x14330A0", VA = "0x1814342A0")]
public CinematicCameraShake()
{
float frequency = DGENAKIGBIB.CameraShakeConfig.DefaultMediumShake.Frequency;
this.cameraShake.Frequency = frequency;
this.innerRadius = 5f;
this.outerRadius = 15f;
base..ctor();
}
// Token: 0x0400DB38 RID: 56120
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400DB38")]
[SerializeField]
[Header("Configuration")]
private DGENAKIGBIB.CameraShakeConfig cameraShake;
// Token: 0x0400DB39 RID: 56121
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400DB39")]
[SerializeField]
private float innerRadius;
// Token: 0x0400DB3A RID: 56122
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400DB3A")]
[SerializeField]
private float outerRadius;
}
}