24 lines
507 B
C#
24 lines
507 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Core.Encounters
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{
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// Token: 0x02002FA2 RID: 12194
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[Token(Token = "0x2002FA2")]
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[Serializable]
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public struct RandomlyEnabledGameEncounterDesc
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{
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// Token: 0x0400DC24 RID: 56356
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400DC24")]
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public GameEncounter Encounter;
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// Token: 0x0400DC25 RID: 56357
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x400DC25")]
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[Range(0f, 1f)]
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public float EnabledChance;
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}
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}
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