Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Tools/Groups/PokerChipVisual.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

58 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Tools.Groups
{
// Token: 0x02002B33 RID: 11059
[Token(Token = "0x2002B33")]
public class PokerChipVisual : MonoBehaviour
{
// Token: 0x170033E2 RID: 13282
// (set) Token: 0x060128D1 RID: 75985 RVA: 0x0043E1A8 File Offset: 0x0043C3A8
[Token(Token = "0x170033E2")]
public PokerChip.OIOHECHKDAB DMLIOOCLKKP
{
[Token(Token = "0x60128D1")]
[Address(RVA = "0x1054560", Offset = "0x1053360", VA = "0x181054560")]
set
{
Renderer[] array = this.chipRenderers;
int num = 0;
if (num < array.Length)
{
Renderer[] array2 = this.chipRenderers;
Renderer[] array3 = this.chipRenderers;
num++;
}
}
}
// Token: 0x060128D2 RID: 75986 RVA: 0x0043E1E4 File Offset: 0x0043C3E4
[Token(Token = "0x60128D2")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public PokerChipVisual()
{
}
// Token: 0x0400BF9E RID: 49054
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400BF9E")]
[SerializeField]
private Renderer[] chipRenderers;
// Token: 0x02002B34 RID: 11060
[Token(Token = "0x2002B34")]
private static class BGODNNFMJBF
{
// Token: 0x0400BF9F RID: 49055
[Token(Token = "0x400BF9F")]
public static readonly int FPKNNKGGHOI = Shader.PropertyToID("_Green_Col");
// Token: 0x0400BFA0 RID: 49056
[Token(Token = "0x400BFA0")]
public static readonly int PIHIJOBHDPP = Shader.PropertyToID("_Red_Col");
}
}
}