Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/RecRoom/Tools/Weapons/BowstringRenderer.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

126 lines
3.7 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Core;
using UnityEngine;
namespace RecRoom.Tools.Weapons
{
// Token: 0x02002B5B RID: 11099
[Token(Token = "0x2002B5B")]
public class BowstringRenderer : MonoBehaviour
{
// Token: 0x06012A8D RID: 76429 RVA: 0x00447328 File Offset: 0x00445528
[Token(Token = "0x6012A8D")]
[Address(RVA = "0x10CF560", Offset = "0x10CE360", VA = "0x1810CF560")]
private void Awake()
{
LineRenderer component = base.GetComponent<LineRenderer>();
this.HGLBLNHHPIA = component;
Vector3[] array = new Vector3[3];
component.SetPositions(array);
}
// Token: 0x06012A8E RID: 76430 RVA: 0x00447358 File Offset: 0x00445558
[Token(Token = "0x6012A8E")]
[Address(RVA = "0x10CF880", Offset = "0x10CE680", VA = "0x1810CF880")]
private void Start()
{
Action action = new Action(this.JEEMKGCKHKD);
IDisposable disposable = this.GIEOOLAGCKA(action, Scheduler.NEIJEKIKDOG.PreRender);
}
// Token: 0x06012A8F RID: 76431 RVA: 0x0044737C File Offset: 0x0044557C
[Token(Token = "0x6012A8F")]
[Address(RVA = "0x10CF5E0", Offset = "0x10CE3E0", VA = "0x1810CF5E0")]
private void JEEMKGCKHKD()
{
LineRenderer hglblnhhpia = this.HGLBLNHHPIA;
Transform transform = hglblnhhpia.transform;
Transform transform2 = this.upperLimbNotch;
int num = 0;
int num2 = 0;
hglblnhhpia.SetPosition(num2, num);
LineRenderer hglblnhhpia2 = this.HGLBLNHHPIA;
Transform transform3 = hglblnhhpia2.transform;
Transform transform4 = this.nockingPointTransform;
int num3 = 0;
hglblnhhpia2.SetPosition(1, num3);
LineRenderer hglblnhhpia3 = this.HGLBLNHHPIA;
Transform transform5 = hglblnhhpia3.transform;
Transform transform6 = this.lowerLimbNotch;
int num4 = 0;
Vector3 vector;
float z = vector.z;
hglblnhhpia3.SetPosition(2, num4);
}
// Token: 0x06012A90 RID: 76432 RVA: 0x00447408 File Offset: 0x00445608
[Token(Token = "0x6012A90")]
[Address(RVA = "0x10CF7B0", Offset = "0x10CE5B0", VA = "0x1810CF7B0")]
private void OnEnable()
{
this.HGLBLNHHPIA.enabled = true;
}
// Token: 0x06012A91 RID: 76433 RVA: 0x00447428 File Offset: 0x00445628
[Token(Token = "0x6012A91")]
[Address(RVA = "0xFB3980", Offset = "0xFB2780", VA = "0x180FB3980")]
private void OnDisable()
{
LineRenderer hglblnhhpia = this.HGLBLNHHPIA;
int num = 0;
hglblnhhpia.enabled = num != 0;
}
// Token: 0x06012A92 RID: 76434 RVA: 0x0044744C File Offset: 0x0044564C
[Token(Token = "0x6012A92")]
[Address(RVA = "0x10CF7E0", Offset = "0x10CE5E0", VA = "0x1810CF7E0")]
private void Reset()
{
LineRenderer component = base.GetComponent<LineRenderer>();
int num = 0;
if (component == num)
{
LineRenderer lineRenderer = base.gameObject.AddComponent<LineRenderer>();
}
}
// Token: 0x06012A93 RID: 76435 RVA: 0x00447480 File Offset: 0x00445680
[Token(Token = "0x6012A93")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public BowstringRenderer()
{
}
// Token: 0x0400C0CA RID: 49354
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400C0CA")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.SelfAndParent, false, false, false)]
private Bow bow;
// Token: 0x0400C0CB RID: 49355
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400C0CB")]
[SerializeField]
private Transform upperLimbNotch;
// Token: 0x0400C0CC RID: 49356
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400C0CC")]
[SerializeField]
private Transform lowerLimbNotch;
// Token: 0x0400C0CD RID: 49357
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400C0CD")]
[SerializeField]
private Transform nockingPointTransform;
// Token: 0x0400C0CE RID: 49358
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400C0CE")]
private LineRenderer HGLBLNHHPIA;
}
}