221 lines
8.2 KiB
C#
221 lines
8.2 KiB
C#
using System;
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using Cpp2IlInjected;
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using RecRoom.Core.Combat;
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using UnityEngine;
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namespace RecRoom.Tools.Weapons
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{
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// Token: 0x02002B74 RID: 11124
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[Token(Token = "0x2002B74")]
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public class WeaponStabilizationGrip : WeaponAccessory
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{
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// Token: 0x06012B74 RID: 76660 RVA: 0x0044C378 File Offset: 0x0044A578
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[Token(Token = "0x6012B74")]
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[Address(RVA = "0xBC6B30", Offset = "0xBC5930", VA = "0x180BC6B30", Slot = "5")]
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protected override void Awake()
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{
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base.Awake();
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Tool tool = this._tool;
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int num = 0;
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if (tool != num)
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{
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this._tool.IgnorePickupDirection = true;
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Tool tool2 = this._tool;
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MFBGLIHGCGO<Tool> postPickupEvent = tool2.PostPickupEvent;
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Action<Tool> action = new Action(this.HAAIALDMMEL);
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MFBGLIHGCGO<Tool> mfbglihgcgo = MFBGLIHGCGO.BPJDFPACLMK(postPickupEvent, action);
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tool2.PostPickupEvent = mfbglihgcgo;
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Tool tool3 = this._tool;
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MFBGLIHGCGO<Tool> postReleaseEvent = tool3.PostReleaseEvent;
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Action<Tool> action2 = new Action(this.OIOCPLEKMEK);
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MFBGLIHGCGO<Tool> mfbglihgcgo2 = MFBGLIHGCGO.BPJDFPACLMK(postReleaseEvent, action2);
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tool3.PostReleaseEvent = mfbglihgcgo2;
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Tool tool4 = this._tool;
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EAHPNACBLDD<Tool, Vector3, Quaternion, Vector3, bool> postResetEvent = tool4.PostResetEvent;
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Action<Tool, Vector3, Quaternion, Vector3, bool> action3 = new Action(this.LBODGLNOABB);
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EAHPNACBLDD<Tool, Vector3, Quaternion, Vector3, bool> eahpnacbldd = EAHPNACBLDD.BPJDFPACLMK(postResetEvent, action3);
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tool4.PostResetEvent = eahpnacbldd;
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}
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}
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// Token: 0x06012B75 RID: 76661 RVA: 0x0044C448 File Offset: 0x0044A648
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[Token(Token = "0x6012B75")]
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[Address(RVA = "0xBC7430", Offset = "0xBC6230", VA = "0x180BC7430", Slot = "6")]
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protected override void Start()
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{
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RigidbodyPickup rigidbodyPickup = this.parentWeapon._tool.rigidbodyPickup;
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if (rigidbodyPickup == 0)
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{
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}
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this.BJHBHGEIIHN = rigidbodyPickup;
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int num = 0;
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if (!(rigidbodyPickup == num))
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{
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StabilizedRigidbodyPickup bjhbhgeiihn = this.BJHBHGEIIHN;
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Action action = new Action(this.ILGINDIODEP);
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bjhbhgeiihn.DHHHLAHLBGH += action;
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RigidbodyPickup rigidbodyPickup2 = this._tool.rigidbodyPickup;
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if (rigidbodyPickup2 == 0)
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{
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}
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this.POICOHHEPON = rigidbodyPickup2;
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StabilizedRigidbodyPickup bjhbhgeiihn2 = this.BJHBHGEIIHN;
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PlungerRigidbodyPickup poicohhepon = this.POICOHHEPON;
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float z = this.KNHHAPILJGN.z;
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poicohhepon.ConstraintOffsetPosition.z = z;
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PlungerRigidbodyPickup poicohhepon2 = this.POICOHHEPON;
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Quaternion nnjnbdpdafo = this.NNJNBDPDAFO;
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poicohhepon2.ConstraintOffsetRotation = nnjnbdpdafo;
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PlungerRigidbodyPickup poicohhepon3 = this.POICOHHEPON;
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float z2 = Vector3.forward.z;
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poicohhepon3.ConstraintLocalAxis.z = z2;
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this.POICOHHEPON.MinimumConstraintDistance = 0f;
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this.POICOHHEPON.MaximumConstraintDistance = 0f;
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if (!this._tool.<BIPMAHKMNKF>k__BackingField)
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{
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base.NNPBKEIEMHL();
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}
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base.Start();
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return;
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}
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Debug.LogError(this.parentWeapon.name + "missing stabilizer rigidbody pickup.");
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}
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// Token: 0x06012B76 RID: 76662 RVA: 0x0044C580 File Offset: 0x0044A780
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[Token(Token = "0x6012B76")]
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[Address(RVA = "0x7C90A0", Offset = "0x7C7EA0", VA = "0x1807C90A0")]
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private void OnEnable()
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{
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if (!this._tool.<BIPMAHKMNKF>k__BackingField)
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{
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base.NNPBKEIEMHL();
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return;
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}
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}
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// Token: 0x06012B77 RID: 76663 RVA: 0x0044C5A8 File Offset: 0x0044A7A8
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[Token(Token = "0x6012B77")]
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[Address(RVA = "0xBC7230", Offset = "0xBC6030", VA = "0x180BC7230", Slot = "7")]
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protected override void OnDestroy()
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{
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base.OnDestroy();
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Tool tool = this._tool;
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int num = 0;
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if (tool != num)
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{
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Tool tool2 = this._tool;
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MFBGLIHGCGO<Tool> postPickupEvent = tool2.PostPickupEvent;
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Action<Tool> action = new Action(this.HAAIALDMMEL);
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MFBGLIHGCGO<Tool> mfbglihgcgo = MFBGLIHGCGO.GMNMHGMFGOL(postPickupEvent, action);
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tool2.PostPickupEvent = mfbglihgcgo;
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Tool tool3 = this._tool;
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MFBGLIHGCGO<Tool> postReleaseEvent = tool3.PostReleaseEvent;
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Action<Tool> action2 = new Action(this.OIOCPLEKMEK);
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MFBGLIHGCGO<Tool> mfbglihgcgo2 = MFBGLIHGCGO.GMNMHGMFGOL(postReleaseEvent, action2);
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tool3.PostReleaseEvent = mfbglihgcgo2;
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Tool tool4 = this._tool;
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EAHPNACBLDD<Tool, Vector3, Quaternion, Vector3, bool> postResetEvent = tool4.PostResetEvent;
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Action<Tool, Vector3, Quaternion, Vector3, bool> action3 = new Action(this.LBODGLNOABB);
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EAHPNACBLDD<Tool, Vector3, Quaternion, Vector3, bool> eahpnacbldd = EAHPNACBLDD.GMNMHGMFGOL(postResetEvent, action3);
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tool4.PostResetEvent = eahpnacbldd;
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}
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StabilizedRigidbodyPickup bjhbhgeiihn = this.BJHBHGEIIHN;
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int num2 = 0;
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if (bjhbhgeiihn != num2)
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{
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StabilizedRigidbodyPickup bjhbhgeiihn2 = this.BJHBHGEIIHN;
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Action action4 = new Action(this.ILGINDIODEP);
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bjhbhgeiihn2.DHHHLAHLBGH -= action4;
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}
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}
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// Token: 0x06012B78 RID: 76664 RVA: 0x0044C6A4 File Offset: 0x0044A8A4
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[Token(Token = "0x6012B78")]
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[Address(RVA = "0xBC6CD0", Offset = "0xBC5AD0", VA = "0x180BC6CD0")]
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private void HAAIALDMMEL(Tool EGFEJGHDNAI)
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{
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PlayerHand <PBCNKLKCIHJ>k__BackingField = this._tool.<PBCNKLKCIHJ>k__BackingField;
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int num = 0;
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if (!(<PBCNKLKCIHJ>k__BackingField == num))
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{
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PlayerHand <PBCNKLKCIHJ>k__BackingField2 = this._tool.<PBCNKLKCIHJ>k__BackingField;
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StabilizedRigidbodyPickup bjhbhgeiihn = this.BJHBHGEIIHN;
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RigidbodyEx rigidbodyEx = <PBCNKLKCIHJ>k__BackingField2._rigidbodyEx;
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bjhbhgeiihn.CMOCJKKIDOF = rigidbodyEx;
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Transform targetTransform = this.parentTool.<PBCNKLKCIHJ>k__BackingField._rigidbodyEx.MDKDCJFEBJH;
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PlayerHand <PBCNKLKCIHJ>k__BackingField3 = this.parentTool.<PBCNKLKCIHJ>k__BackingField;
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this.BJHBHGEIIHN.StabilizedRigidbodyOffsetFromPickup.z = targetTransform;
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StabilizedRigidbodyPickup bjhbhgeiihn2 = this.BJHBHGEIIHN;
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Transform transform = bjhbhgeiihn2.transform;
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StabilizedRigidbodyPickup bjhbhgeiihn3 = this.BJHBHGEIIHN;
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Vector3 stabilizerPosition = bjhbhgeiihn2.OCHGHGKKIJK;
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Vector3 vector;
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float z = vector.z;
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bjhbhgeiihn2.StabilizerOffsetPosition.z = z;
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StabilizedRigidbodyPickup bjhbhgeiihn4 = this.BJHBHGEIIHN;
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Vector3 forward = Vector3.forward;
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return;
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}
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Debug.LogError("No HolderHand set in WeaponStabilizationGrip.OnPostPickup");
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throw new NullReferenceException();
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}
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// Token: 0x06012B79 RID: 76665 RVA: 0x0044C780 File Offset: 0x0044A980
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[Token(Token = "0x6012B79")]
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[Address(RVA = "0xBC71B0", Offset = "0xBC5FB0", VA = "0x180BC71B0")]
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private void OIOCPLEKMEK(Tool EGFEJGHDNAI)
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{
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StabilizedRigidbodyPickup bjhbhgeiihn = this.BJHBHGEIIHN;
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int num = 0;
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bjhbhgeiihn.CMOCJKKIDOF = num;
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Action action = new Action(base.NNPBKEIEMHL);
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Coroutine coroutine = this.CHAAKFJCLIH(action);
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}
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// Token: 0x06012B7A RID: 76666 RVA: 0x0044C7B8 File Offset: 0x0044A9B8
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[Token(Token = "0x6012B7A")]
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[Address(RVA = "0xBC70E0", Offset = "0xBC5EE0", VA = "0x180BC70E0")]
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private void LBODGLNOABB(Tool EGFEJGHDNAI, Vector3 BNMOCBJEEPN, Quaternion LPHCCEOHNIN, Vector3 GMMJHABHDHE, bool ACPOOMGHPKJ)
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{
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object[] array = new object[1];
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if (this != 0)
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{
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}
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array[0] = this;
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Debug.LogErrorFormat("Resetting stabilization subtool {0}. Subtools generally shouldn't be manually reset.", array);
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base.NNPBKEIEMHL();
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}
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// Token: 0x06012B7B RID: 76667 RVA: 0x0044C7F0 File Offset: 0x0044A9F0
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[Token(Token = "0x6012B7B")]
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[Address(RVA = "0xBC7030", Offset = "0xBC5E30", VA = "0x180BC7030")]
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private void ILGINDIODEP()
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{
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if (this._tool.FNFNLDBILFE && this._tool.OGIBLNIIHDK)
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{
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Tool tool = this._tool;
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OKIMOMGKKDH ekjclgjfign = OKIMOMGKKDH.EKJCLGJFIGN;
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tool.IKEGONLJBPP = ekjclgjfign;
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return;
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}
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}
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// Token: 0x06012B7C RID: 76668 RVA: 0x0044C834 File Offset: 0x0044AA34
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[Token(Token = "0x6012B7C")]
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[Address(RVA = "0xBC7700", Offset = "0xBC6500", VA = "0x180BC7700")]
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public WeaponStabilizationGrip()
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{
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}
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// Token: 0x0400C18F RID: 49551
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[FieldOffset(Offset = "0x68")]
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[Token(Token = "0x400C18F")]
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private StabilizedRigidbodyPickup BJHBHGEIIHN;
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// Token: 0x0400C190 RID: 49552
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[FieldOffset(Offset = "0x70")]
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[Token(Token = "0x400C190")]
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private PlungerRigidbodyPickup POICOHHEPON;
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}
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}
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