50 lines
1.5 KiB
C#
50 lines
1.5 KiB
C#
using System;
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using AGUI.StackedUI;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.UI
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{
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// Token: 0x020029AB RID: 10667
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[Token(Token = "0x20029AB")]
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public class HelpButtonsController : MonoBehaviour
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{
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// Token: 0x06011DD0 RID: 73168 RVA: 0x00411A74 File Offset: 0x0040FC74
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[Token(Token = "0x6011DD0")]
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[Address(RVA = "0x100BC10", Offset = "0x100AA10", VA = "0x18100BC10")]
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private void Start()
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{
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Button3DBase[] componentsInChildren = base.gameObject.GetComponentsInChildren<Button3DBase>(true);
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int num = 0;
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int num2 = 0;
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int length = componentsInChildren.Length;
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if (num < length)
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{
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Button3DBase button3DBase = componentsInChildren[num2];
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CustomUIMask[] componentsInChildren2 = button3DBase.GetComponentsInChildren<CustomUIMask>(true);
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int num3 = 0;
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if (num3 < componentsInChildren2.Length)
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{
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componentsInChildren2[num3].SetStencilToWorldSpace();
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num3++;
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}
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MeshRenderer[] componentsInChildren3 = button3DBase.GetComponentsInChildren<MeshRenderer>(true);
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int num4 = 0;
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if (num4 < componentsInChildren3.Length)
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{
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ButtonUIMaskWriter buttonUIMaskWriter = componentsInChildren3[num4].gameObject.AddComponent<ButtonUIMaskWriter>();
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num4++;
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}
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num2++;
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}
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}
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// Token: 0x06011DD1 RID: 73169 RVA: 0x00411B10 File Offset: 0x0040FD10
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[Token(Token = "0x6011DD1")]
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[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
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public HelpButtonsController()
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{
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}
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}
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}
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