Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/RecRoom/UI/HelpButtonsController.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

50 lines
1.5 KiB
C#

using System;
using AGUI.StackedUI;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.UI
{
// Token: 0x020029AB RID: 10667
[Token(Token = "0x20029AB")]
public class HelpButtonsController : MonoBehaviour
{
// Token: 0x06011DD0 RID: 73168 RVA: 0x00411A74 File Offset: 0x0040FC74
[Token(Token = "0x6011DD0")]
[Address(RVA = "0x100BC10", Offset = "0x100AA10", VA = "0x18100BC10")]
private void Start()
{
Button3DBase[] componentsInChildren = base.gameObject.GetComponentsInChildren<Button3DBase>(true);
int num = 0;
int num2 = 0;
int length = componentsInChildren.Length;
if (num < length)
{
Button3DBase button3DBase = componentsInChildren[num2];
CustomUIMask[] componentsInChildren2 = button3DBase.GetComponentsInChildren<CustomUIMask>(true);
int num3 = 0;
if (num3 < componentsInChildren2.Length)
{
componentsInChildren2[num3].SetStencilToWorldSpace();
num3++;
}
MeshRenderer[] componentsInChildren3 = button3DBase.GetComponentsInChildren<MeshRenderer>(true);
int num4 = 0;
if (num4 < componentsInChildren3.Length)
{
ButtonUIMaskWriter buttonUIMaskWriter = componentsInChildren3[num4].gameObject.AddComponent<ButtonUIMaskWriter>();
num4++;
}
num2++;
}
}
// Token: 0x06011DD1 RID: 73169 RVA: 0x00411B10 File Offset: 0x0040FD10
[Token(Token = "0x6011DD1")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public HelpButtonsController()
{
}
}
}