28 lines
685 B
C#
28 lines
685 B
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace Steamworks
|
|
{
|
|
// Token: 0x020016EA RID: 5866
|
|
[Token(Token = "0x20016EA")]
|
|
[CallbackIdentity(336)]
|
|
[StructLayout(0, Pack = 4, Size = 12)]
|
|
public struct FriendRichPresenceUpdate_t
|
|
{
|
|
// Token: 0x040059D0 RID: 22992
|
|
[Token(Token = "0x40059D0")]
|
|
public const int k_iCallback = 336;
|
|
|
|
// Token: 0x040059D1 RID: 22993
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
|
|
[Token(Token = "0x40059D1")]
|
|
public CSteamID m_steamIDFriend;
|
|
|
|
// Token: 0x040059D2 RID: 22994
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
|
|
[Token(Token = "0x40059D2")]
|
|
public AppId_t m_nAppID;
|
|
}
|
|
}
|