Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/Steamworks/GameServer.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

160 lines
10 KiB
C#

using System;
using Cpp2IlInjected;
namespace Steamworks
{
// Token: 0x020016D8 RID: 5848
[Token(Token = "0x20016D8")]
public static class GameServer
{
// Token: 0x06008777 RID: 34679 RVA: 0x001CDC14 File Offset: 0x001CBE14
[Token(Token = "0x6008777")]
[Address(RVA = "0x164F8C0", Offset = "0x164E6C0", VA = "0x18164F8C0")]
public static bool Init(uint unIP, ushort usSteamPort, ushort usGamePort, ushort usQueryPort, EServerMode eServerMode, string pchVersionString)
{
int num;
do
{
num = 0;
InteropHelp.UTF8StringHandle utf8StringHandle;
if (utf8StringHandle != 0)
{
}
}
while (num != 0);
bool flag;
if (flag)
{
bool flag2 = CSteamGameServerAPIContext.Init();
flag = flag2;
if (flag2)
{
CallbackDispatcher.Initialize();
}
}
return flag;
}
// Token: 0x06008778 RID: 34680 RVA: 0x001CDC50 File Offset: 0x001CBE50
[Token(Token = "0x6008778")]
[Address(RVA = "0x164FA80", Offset = "0x164E880", VA = "0x18164FA80")]
public static void Shutdown()
{
NativeMethods.SteamGameServer_Shutdown();
int num = 0;
CSteamGameServerAPIContext.m_pSteamClient = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamGameServer = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamUtils = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamNetworking = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamGameServerStats = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamHTTP = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamInventory = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamUGC = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamApps = (IntPtr)num;
CallbackDispatcher.Shutdown();
}
// Token: 0x06008779 RID: 34681 RVA: 0x001CDCA8 File Offset: 0x001CBEA8
[Token(Token = "0x6008779")]
[Address(RVA = "0x164FA30", Offset = "0x164E830", VA = "0x18164FA30")]
public static void RunCallbacks()
{
CallbackDispatcher.RunFrame(true);
}
// Token: 0x0600877A RID: 34682 RVA: 0x001CDCBC File Offset: 0x001CBEBC
[Token(Token = "0x600877A")]
[Address(RVA = "0x164FA10", Offset = "0x164E810", VA = "0x18164FA10")]
public static void ReleaseCurrentThreadMemory()
{
NativeMethods.SteamGameServer_ReleaseCurrentThreadMemory();
}
// Token: 0x0600877B RID: 34683 RVA: 0x001CDCD4 File Offset: 0x001CBED4
[Token(Token = "0x600877B")]
[Address(RVA = "0x164F800", Offset = "0x164E600", VA = "0x18164F800")]
public static bool BSecure()
{
return NativeMethods.SteamGameServer_BSecure();
}
// Token: 0x0600877C RID: 34684 RVA: 0x001CDCEC File Offset: 0x001CBEEC
[Token(Token = "0x600877C")]
[Address(RVA = "0x164F860", Offset = "0x164E660", VA = "0x18164F860")]
public static CSteamID GetSteamID()
{
/*
An exception occurred when decompiling this method (0600877C)
ICSharpCode.Decompiler.DecompilerException: Error decompiling Steamworks.CSteamID Steamworks.GameServer::GetSteamID()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:uint64(var_2_09, call:uint64(NativeMethods::SteamGameServer_GetSteamID))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660
*/;
}
// Token: 0x0600877D RID: 34685 RVA: 0x001CDD04 File Offset: 0x001CBF04
[Token(Token = "0x600877D")]
[Address(RVA = "0x164F820", Offset = "0x164E620", VA = "0x18164F820")]
public static HSteamPipe GetHSteamPipe()
{
/*
An exception occurred when decompiling this method (0600877D)
ICSharpCode.Decompiler.DecompilerException: Error decompiling Steamworks.HSteamPipe Steamworks.GameServer::GetHSteamPipe()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:int32(var_2_09, call:int32(NativeMethods::SteamGameServer_GetHSteamPipe))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660
*/;
}
// Token: 0x0600877E RID: 34686 RVA: 0x001CDD1C File Offset: 0x001CBF1C
[Token(Token = "0x600877E")]
[Address(RVA = "0x164F840", Offset = "0x164E640", VA = "0x18164F840")]
public static HSteamUser GetHSteamUser()
{
/*
An exception occurred when decompiling this method (0600877E)
ICSharpCode.Decompiler.DecompilerException: Error decompiling Steamworks.HSteamUser Steamworks.GameServer::GetHSteamUser()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:int32(var_2_09, call:int32(NativeMethods::SteamGameServer_GetHSteamUser))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660
*/;
}
}
}