28 lines
687 B
C#
28 lines
687 B
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace Steamworks
|
|
{
|
|
// Token: 0x020016E6 RID: 5862
|
|
[Token(Token = "0x20016E6")]
|
|
[CallbackIdentity(332)]
|
|
[StructLayout(0, Pack = 8, Size = 128)]
|
|
public struct GameServerChangeRequested_t
|
|
{
|
|
// Token: 0x040059C1 RID: 22977
|
|
[Token(Token = "0x40059C1")]
|
|
public const int k_iCallback = 332;
|
|
|
|
// Token: 0x040059C2 RID: 22978
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
|
|
[Token(Token = "0x40059C2")]
|
|
public string m_rgchServer;
|
|
|
|
// Token: 0x040059C3 RID: 22979
|
|
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
|
|
[Token(Token = "0x40059C3")]
|
|
public string m_rgchPassword;
|
|
}
|
|
}
|