Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/VRPanorama/Blitter.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

76 lines
2.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace VRPanorama
{
// Token: 0x02000753 RID: 1875
[Token(Token = "0x2000753")]
[RequireComponent(typeof(Camera))]
internal class Blitter : MonoBehaviour
{
// Token: 0x06003635 RID: 13877 RVA: 0x000E0714 File Offset: 0x000DE914
[Token(Token = "0x6003635")]
[Address(RVA = "0x839650", Offset = "0x838450", VA = "0x180839650")]
public static GameObject CreateGameObject(Camera GHIEONOLIJM)
{
Type[] padahclgbke = Blitter.PADAHCLGBKE;
GameObject gameObject = new GameObject("Blitter", padahclgbke);
gameObject.hideFlags = HideFlags.HideInHierarchy;
Camera component = gameObject.GetComponent<Camera>();
int num = 0;
component.cullingMask = num;
int targetDisplay = GHIEONOLIJM.targetDisplay;
component.targetDisplay = targetDisplay;
Blitter component2 = gameObject.GetComponent<Blitter>();
RenderTexture targetTexture = GHIEONOLIJM.targetTexture;
component2.DCCHGLDOEKG = targetTexture;
return gameObject;
}
// Token: 0x06003636 RID: 13878 RVA: 0x000E077C File Offset: 0x000DE97C
[Token(Token = "0x6003636")]
[Address(RVA = "0x839770", Offset = "0x838570", VA = "0x180839770")]
private void OnRenderImage(RenderTexture DIEPOPNJNCO, RenderTexture IKAFBCDJOCL)
{
Graphics.Blit(this.DCCHGLDOEKG, IKAFBCDJOCL);
}
// Token: 0x06003637 RID: 13879 RVA: 0x000E0798 File Offset: 0x000DE998
[Token(Token = "0x6003637")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public Blitter()
{
}
// Token: 0x06003638 RID: 13880 RVA: 0x000E07AC File Offset: 0x000DE9AC
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x6003638")]
[Address(RVA = "0x8397E0", Offset = "0x8385E0", VA = "0x1808397E0")]
static Blitter()
{
Type[] array = new Type[2];
Type typeFromHandle = typeof(Camera);
if (typeFromHandle != 0)
{
}
array[0] = typeFromHandle;
Type typeFromHandle2 = typeof(Blitter);
if (typeFromHandle2 != 0)
{
}
array[1] = typeFromHandle2;
Blitter.PADAHCLGBKE = array;
}
// Token: 0x04002D1D RID: 11549
[Token(Token = "0x4002D1D")]
private static Type[] PADAHCLGBKE;
// Token: 0x04002D1E RID: 11550
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002D1E")]
private RenderTexture DCCHGLDOEKG;
}
}