54 lines
1.4 KiB
C#
54 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200000B RID: 11
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[Token(Token = "0x200000B")]
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public class ManagedSingletonObject : MonoBehaviour
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{
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// Token: 0x1700000B RID: 11
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// (get) Token: 0x0600002E RID: 46 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x1700000B")]
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public GameObject KGFPNIMJHIC
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{
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[Token(Token = "0x600002E")]
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[Address(RVA = "0x981B80", Offset = "0x980980", VA = "0x180981B80")]
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get
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{
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return null;
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}
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}
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// Token: 0x0600002F RID: 47 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600002F")]
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[Address(RVA = "0x3896630", Offset = "0x3895430", VA = "0x183896630")]
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private void Awake()
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{
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}
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// Token: 0x06000030 RID: 48 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000030")]
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[Address(RVA = "0x3896850", Offset = "0x3895650", VA = "0x183896850")]
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private void OnDestroy()
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{
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}
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// Token: 0x06000031 RID: 49 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000031")]
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[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
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public ManagedSingletonObject()
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{
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}
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// Token: 0x0400000E RID: 14
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[Token(Token = "0x400000E")]
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public static Dictionary<string, ManagedSingletonObject> managedObjects;
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// Token: 0x0400000F RID: 15
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400000F")]
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[SerializeField]
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private string guid;
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}
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