Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/ECollisionBoundsStyle.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

30 lines
754 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000254 RID: 596
[Token(Token = "0x20000B3")]
public enum ECollisionBoundsStyle
{
// Token: 0x04000637 RID: 1591
[Token(Token = "0x40005FF")]
COLLISION_BOUNDS_STYLE_BEGINNER,
// Token: 0x04000638 RID: 1592
[Token(Token = "0x4000600")]
COLLISION_BOUNDS_STYLE_INTERMEDIATE,
// Token: 0x04000639 RID: 1593
[Token(Token = "0x4000601")]
COLLISION_BOUNDS_STYLE_SQUARES,
// Token: 0x0400063A RID: 1594
[Token(Token = "0x4000602")]
COLLISION_BOUNDS_STYLE_ADVANCED,
// Token: 0x0400063B RID: 1595
[Token(Token = "0x4000603")]
COLLISION_BOUNDS_STYLE_NONE,
// Token: 0x0400063C RID: 1596
[Token(Token = "0x4000604")]
COLLISION_BOUNDS_STYLE_COUNT
}
}