Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/Extras/SteamVR_TestThrow.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

59 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Valve.VR.Extras
{
// Token: 0x02000322 RID: 802
[Token(Token = "0x2000164")]
[RequireComponent(typeof(SteamVR_TrackedObject))]
public class SteamVR_TestThrow : MonoBehaviour
{
// Token: 0x06000F54 RID: 3924 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x600085B")]
[Address(RVA = "0x199BFF0", Offset = "0x199ADF0", VA = "0x18199BFF0")]
private void Awake()
{
}
// Token: 0x06000F55 RID: 3925 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x600085C")]
[Address(RVA = "0x199C030", Offset = "0x199AE30", VA = "0x18199C030")]
private void FixedUpdate()
{
}
// Token: 0x06000F56 RID: 3926 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x600085D")]
[Address(RVA = "0x199C480", Offset = "0x199B280", VA = "0x18199C480")]
public SteamVR_TestThrow()
{
}
// Token: 0x04000F00 RID: 3840
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000E44")]
public GameObject prefab;
// Token: 0x04000F01 RID: 3841
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000E45")]
public Rigidbody attachPoint;
// Token: 0x04000F02 RID: 3842
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000E46")]
public SteamVR_Action_Boolean spawn;
// Token: 0x04000F03 RID: 3843
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000E47")]
private SteamVR_Behaviour_Pose trackedObj;
// Token: 0x04000F04 RID: 3844
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000E48")]
private FixedJoint joint;
}
}