Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/VREvent_Scroll_t.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

31 lines
647 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x0200029E RID: 670
[Token(Token = "0x20000FD")]
public struct VREvent_Scroll_t
{
// Token: 0x040008C4 RID: 2244
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400088C")]
public float xdelta;
// Token: 0x040008C5 RID: 2245
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400088D")]
public float ydelta;
// Token: 0x040008C6 RID: 2246
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400088E")]
public uint unused;
// Token: 0x040008C7 RID: 2247
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400088F")]
public float viewportscale;
}
}