Files
Apr2020-Cpp2Il-Dump/Unity.Postprocessing.Runtime/UnityEngine/Rendering/PostProcessing/GrainRenderer.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

56 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.Rendering.PostProcessing
{
// Token: 0x0200002A RID: 42
[Token(Token = "0x2000025")]
[Preserve]
internal sealed class GrainRenderer : PostProcessEffectRenderer<Grain>
{
// Token: 0x0600004F RID: 79 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004F")]
[Address(RVA = "0x2070700", Offset = "0x206F500", VA = "0x182070700", Slot = "8")]
public override void Render(PostProcessRenderContext context)
{
}
// Token: 0x06000050 RID: 80 RVA: 0x000021F0 File Offset: 0x000003F0
[Token(Token = "0x6000050")]
[Address(RVA = "0x2070630", Offset = "0x206F430", VA = "0x182070630")]
private RenderTextureFormat GetLookupFormat()
{
return RenderTextureFormat.ARGB32;
}
// Token: 0x06000051 RID: 81 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000051")]
[Address(RVA = "0x2070690", Offset = "0x206F490", VA = "0x182070690", Slot = "7")]
public override void Release()
{
}
// Token: 0x06000052 RID: 82 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000052")]
[Address(RVA = "0x2070EF0", Offset = "0x206FCF0", VA = "0x182070EF0")]
public GrainRenderer()
{
}
// Token: 0x040000AF RID: 175
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400008F")]
private RenderTexture m_GrainLookupRT;
// Token: 0x040000B0 RID: 176
[Token(Token = "0x4000090")]
private const int k_SampleCount = 1024;
// Token: 0x040000B1 RID: 177
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000091")]
private int m_SampleIndex;
}
}