24 lines
583 B
C#
24 lines
583 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.PostProcessing
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{
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// Token: 0x02000004 RID: 4
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[Token(Token = "0x2000004")]
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[AttributeUsage(AttributeTargets.Field)]
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public sealed class MinAttribute : Attribute
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{
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// Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000003")]
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[Address(RVA = "0x20735C0", Offset = "0x20723C0", VA = "0x1820735C0")]
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public MinAttribute(float min)
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{
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}
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// Token: 0x04000003 RID: 3
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4000003")]
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public readonly float min;
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}
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}
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