Files
Apr2020-Cpp2Il-Dump/Unity.Postprocessing.Runtime/UnityEngine/Rendering/PostProcessing/MinAttribute.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

24 lines
583 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.PostProcessing
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
[AttributeUsage(AttributeTargets.Field)]
public sealed class MinAttribute : Attribute
{
// Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000003")]
[Address(RVA = "0x20735C0", Offset = "0x20723C0", VA = "0x1820735C0")]
public MinAttribute(float min)
{
}
// Token: 0x04000003 RID: 3
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000003")]
public readonly float min;
}
}