Files
Apr2020-Cpp2Il-Dump/Unity.Postprocessing.Runtime/UnityEngine/Rendering/PostProcessing/ShaderIDs.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

535 lines
14 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.PostProcessing
{
// Token: 0x02000085 RID: 133
[Token(Token = "0x2000062")]
internal static class ShaderIDs
{
// Token: 0x04000266 RID: 614
[Token(Token = "0x40001B3")]
internal static readonly int MainTex;
// Token: 0x04000267 RID: 615
[Token(Token = "0x40001B4")]
internal static readonly int Jitter;
// Token: 0x04000268 RID: 616
[Token(Token = "0x40001B5")]
internal static readonly int Sharpness;
// Token: 0x04000269 RID: 617
[Token(Token = "0x40001B6")]
internal static readonly int FinalBlendParameters;
// Token: 0x0400026A RID: 618
[Token(Token = "0x40001B7")]
internal static readonly int HistoryTex;
// Token: 0x0400026B RID: 619
[Token(Token = "0x40001B8")]
internal static readonly int SMAA_Flip;
// Token: 0x0400026C RID: 620
[Token(Token = "0x40001B9")]
internal static readonly int SMAA_Flop;
// Token: 0x0400026D RID: 621
[Token(Token = "0x40001BA")]
internal static readonly int AOParams;
// Token: 0x0400026E RID: 622
[Token(Token = "0x40001BB")]
internal static readonly int AOColor;
// Token: 0x0400026F RID: 623
[Token(Token = "0x40001BC")]
internal static readonly int OcclusionTexture1;
// Token: 0x04000270 RID: 624
[Token(Token = "0x40001BD")]
internal static readonly int OcclusionTexture2;
// Token: 0x04000271 RID: 625
[Token(Token = "0x40001BE")]
internal static readonly int SAOcclusionTexture;
// Token: 0x04000272 RID: 626
[Token(Token = "0x40001BF")]
internal static readonly int MSVOcclusionTexture;
// Token: 0x04000273 RID: 627
[Token(Token = "0x40001C0")]
internal static readonly int DepthCopy;
// Token: 0x04000274 RID: 628
[Token(Token = "0x40001C1")]
internal static readonly int LinearDepth;
// Token: 0x04000275 RID: 629
[Token(Token = "0x40001C2")]
internal static readonly int LowDepth1;
// Token: 0x04000276 RID: 630
[Token(Token = "0x40001C3")]
internal static readonly int LowDepth2;
// Token: 0x04000277 RID: 631
[Token(Token = "0x40001C4")]
internal static readonly int LowDepth3;
// Token: 0x04000278 RID: 632
[Token(Token = "0x40001C5")]
internal static readonly int LowDepth4;
// Token: 0x04000279 RID: 633
[Token(Token = "0x40001C6")]
internal static readonly int TiledDepth1;
// Token: 0x0400027A RID: 634
[Token(Token = "0x40001C7")]
internal static readonly int TiledDepth2;
// Token: 0x0400027B RID: 635
[Token(Token = "0x40001C8")]
internal static readonly int TiledDepth3;
// Token: 0x0400027C RID: 636
[Token(Token = "0x40001C9")]
internal static readonly int TiledDepth4;
// Token: 0x0400027D RID: 637
[Token(Token = "0x40001CA")]
internal static readonly int Occlusion1;
// Token: 0x0400027E RID: 638
[Token(Token = "0x40001CB")]
internal static readonly int Occlusion2;
// Token: 0x0400027F RID: 639
[Token(Token = "0x40001CC")]
internal static readonly int Occlusion3;
// Token: 0x04000280 RID: 640
[Token(Token = "0x40001CD")]
internal static readonly int Occlusion4;
// Token: 0x04000281 RID: 641
[Token(Token = "0x40001CE")]
internal static readonly int Combined1;
// Token: 0x04000282 RID: 642
[Token(Token = "0x40001CF")]
internal static readonly int Combined2;
// Token: 0x04000283 RID: 643
[Token(Token = "0x40001D0")]
internal static readonly int Combined3;
// Token: 0x04000284 RID: 644
[Token(Token = "0x40001D1")]
internal static readonly int SSRResolveTemp;
// Token: 0x04000285 RID: 645
[Token(Token = "0x40001D2")]
internal static readonly int Noise;
// Token: 0x04000286 RID: 646
[Token(Token = "0x40001D3")]
internal static readonly int Test;
// Token: 0x04000287 RID: 647
[Token(Token = "0x40001D4")]
internal static readonly int Resolve;
// Token: 0x04000288 RID: 648
[Token(Token = "0x40001D5")]
internal static readonly int History;
// Token: 0x04000289 RID: 649
[Token(Token = "0x40001D6")]
internal static readonly int ViewMatrix;
// Token: 0x0400028A RID: 650
[Token(Token = "0x40001D7")]
internal static readonly int InverseViewMatrix;
// Token: 0x0400028B RID: 651
[Token(Token = "0x40001D8")]
internal static readonly int InverseProjectionMatrix;
// Token: 0x0400028C RID: 652
[Token(Token = "0x40001D9")]
internal static readonly int ScreenSpaceProjectionMatrix;
// Token: 0x0400028D RID: 653
[Token(Token = "0x40001DA")]
internal static readonly int Params2;
// Token: 0x0400028E RID: 654
[Token(Token = "0x40001DB")]
internal static readonly int FogColor;
// Token: 0x0400028F RID: 655
[Token(Token = "0x40001DC")]
internal static readonly int FogParams;
// Token: 0x04000290 RID: 656
[Token(Token = "0x40001DD")]
internal static readonly int VelocityScale;
// Token: 0x04000291 RID: 657
[Token(Token = "0x40001DE")]
internal static readonly int MaxBlurRadius;
// Token: 0x04000292 RID: 658
[Token(Token = "0x40001DF")]
internal static readonly int RcpMaxBlurRadius;
// Token: 0x04000293 RID: 659
[Token(Token = "0x40001E0")]
internal static readonly int VelocityTex;
// Token: 0x04000294 RID: 660
[Token(Token = "0x40001E1")]
internal static readonly int Tile2RT;
// Token: 0x04000295 RID: 661
[Token(Token = "0x40001E2")]
internal static readonly int Tile4RT;
// Token: 0x04000296 RID: 662
[Token(Token = "0x40001E3")]
internal static readonly int Tile8RT;
// Token: 0x04000297 RID: 663
[Token(Token = "0x40001E4")]
internal static readonly int TileMaxOffs;
// Token: 0x04000298 RID: 664
[Token(Token = "0x40001E5")]
internal static readonly int TileMaxLoop;
// Token: 0x04000299 RID: 665
[Token(Token = "0x40001E6")]
internal static readonly int TileVRT;
// Token: 0x0400029A RID: 666
[Token(Token = "0x40001E7")]
internal static readonly int NeighborMaxTex;
// Token: 0x0400029B RID: 667
[Token(Token = "0x40001E8")]
internal static readonly int LoopCount;
// Token: 0x0400029C RID: 668
[Token(Token = "0x40001E9")]
internal static readonly int DepthOfFieldTemp;
// Token: 0x0400029D RID: 669
[Token(Token = "0x40001EA")]
internal static readonly int DepthOfFieldTex;
// Token: 0x0400029E RID: 670
[Token(Token = "0x40001EB")]
internal static readonly int Distance;
// Token: 0x0400029F RID: 671
[Token(Token = "0x40001EC")]
internal static readonly int LensCoeff;
// Token: 0x040002A0 RID: 672
[Token(Token = "0x40001ED")]
internal static readonly int MaxCoC;
// Token: 0x040002A1 RID: 673
[Token(Token = "0x40001EE")]
internal static readonly int RcpMaxCoC;
// Token: 0x040002A2 RID: 674
[Token(Token = "0x40001EF")]
internal static readonly int RcpAspect;
// Token: 0x040002A3 RID: 675
[Token(Token = "0x40001F0")]
internal static readonly int CoCTex;
// Token: 0x040002A4 RID: 676
[Token(Token = "0x40001F1")]
internal static readonly int TaaParams;
// Token: 0x040002A5 RID: 677
[Token(Token = "0x40001F2")]
internal static readonly int AutoExposureTex;
// Token: 0x040002A6 RID: 678
[Token(Token = "0x40001F3")]
internal static readonly int HistogramBuffer;
// Token: 0x040002A7 RID: 679
[Token(Token = "0x40001F4")]
internal static readonly int Params;
// Token: 0x040002A8 RID: 680
[Token(Token = "0x40001F5")]
internal static readonly int ScaleOffsetRes;
// Token: 0x040002A9 RID: 681
[Token(Token = "0x40001F6")]
internal static readonly int BloomTex;
// Token: 0x040002AA RID: 682
[Token(Token = "0x40001F7")]
internal static readonly int SampleScale;
// Token: 0x040002AB RID: 683
[Token(Token = "0x40001F8")]
internal static readonly int Threshold;
// Token: 0x040002AC RID: 684
[Token(Token = "0x40001F9")]
internal static readonly int ColorIntensity;
// Token: 0x040002AD RID: 685
[Token(Token = "0x40001FA")]
internal static readonly int Bloom_DirtTex;
// Token: 0x040002AE RID: 686
[Token(Token = "0x40001FB")]
internal static readonly int Bloom_Settings;
// Token: 0x040002AF RID: 687
[Token(Token = "0x40001FC")]
internal static readonly int Bloom_Color;
// Token: 0x040002B0 RID: 688
[Token(Token = "0x40001FD")]
internal static readonly int Bloom_DirtTileOffset;
// Token: 0x040002B1 RID: 689
[Token(Token = "0x40001FE")]
internal static readonly int CopyMaskTex;
// Token: 0x040002B2 RID: 690
[Token(Token = "0x40001FF")]
internal static readonly int ChromaticAberration_Amount;
// Token: 0x040002B3 RID: 691
[Token(Token = "0x4000200")]
internal static readonly int ChromaticAberration_SpectralLut;
// Token: 0x040002B4 RID: 692
[Token(Token = "0x4000201")]
internal static readonly int Distortion_CenterScale;
// Token: 0x040002B5 RID: 693
[Token(Token = "0x4000202")]
internal static readonly int Distortion_Amount;
// Token: 0x040002B6 RID: 694
[Token(Token = "0x4000203")]
internal static readonly int Lut2D;
// Token: 0x040002B7 RID: 695
[Token(Token = "0x4000204")]
internal static readonly int Lut3D;
// Token: 0x040002B8 RID: 696
[Token(Token = "0x4000205")]
internal static readonly int Lut3D_Params;
// Token: 0x040002B9 RID: 697
[Token(Token = "0x4000206")]
internal static readonly int Lut2D_Params;
// Token: 0x040002BA RID: 698
[Token(Token = "0x4000207")]
internal static readonly int UserLut2D_Params;
// Token: 0x040002BB RID: 699
[Token(Token = "0x4000208")]
internal static readonly int PostExposure;
// Token: 0x040002BC RID: 700
[Token(Token = "0x4000209")]
internal static readonly int ColorBalance;
// Token: 0x040002BD RID: 701
[Token(Token = "0x400020A")]
internal static readonly int ColorFilter;
// Token: 0x040002BE RID: 702
[Token(Token = "0x400020B")]
internal static readonly int HueSatCon;
// Token: 0x040002BF RID: 703
[Token(Token = "0x400020C")]
internal static readonly int Brightness;
// Token: 0x040002C0 RID: 704
[Token(Token = "0x400020D")]
internal static readonly int ChannelMixerRed;
// Token: 0x040002C1 RID: 705
[Token(Token = "0x400020E")]
internal static readonly int ChannelMixerGreen;
// Token: 0x040002C2 RID: 706
[Token(Token = "0x400020F")]
internal static readonly int ChannelMixerBlue;
// Token: 0x040002C3 RID: 707
[Token(Token = "0x4000210")]
internal static readonly int Lift;
// Token: 0x040002C4 RID: 708
[Token(Token = "0x4000211")]
internal static readonly int InvGamma;
// Token: 0x040002C5 RID: 709
[Token(Token = "0x4000212")]
internal static readonly int Gain;
// Token: 0x040002C6 RID: 710
[Token(Token = "0x4000213")]
internal static readonly int Curves;
// Token: 0x040002C7 RID: 711
[Token(Token = "0x4000214")]
internal static readonly int CustomToneCurve;
// Token: 0x040002C8 RID: 712
[Token(Token = "0x4000215")]
internal static readonly int ToeSegmentA;
// Token: 0x040002C9 RID: 713
[Token(Token = "0x4000216")]
internal static readonly int ToeSegmentB;
// Token: 0x040002CA RID: 714
[Token(Token = "0x4000217")]
internal static readonly int MidSegmentA;
// Token: 0x040002CB RID: 715
[Token(Token = "0x4000218")]
internal static readonly int MidSegmentB;
// Token: 0x040002CC RID: 716
[Token(Token = "0x4000219")]
internal static readonly int ShoSegmentA;
// Token: 0x040002CD RID: 717
[Token(Token = "0x400021A")]
internal static readonly int ShoSegmentB;
// Token: 0x040002CE RID: 718
[Token(Token = "0x400021B")]
internal static readonly int Vignette_Color;
// Token: 0x040002CF RID: 719
[Token(Token = "0x400021C")]
internal static readonly int Vignette_Center;
// Token: 0x040002D0 RID: 720
[Token(Token = "0x400021D")]
internal static readonly int Vignette_Settings;
// Token: 0x040002D1 RID: 721
[Token(Token = "0x400021E")]
internal static readonly int Vignette_Mask;
// Token: 0x040002D2 RID: 722
[Token(Token = "0x400021F")]
internal static readonly int Vignette_Opacity;
// Token: 0x040002D3 RID: 723
[Token(Token = "0x4000220")]
internal static readonly int Vignette_Mode;
// Token: 0x040002D4 RID: 724
[Token(Token = "0x4000221")]
internal static readonly int Grain_Params1;
// Token: 0x040002D5 RID: 725
[Token(Token = "0x4000222")]
internal static readonly int Grain_Params2;
// Token: 0x040002D6 RID: 726
[Token(Token = "0x4000223")]
internal static readonly int GrainTex;
// Token: 0x040002D7 RID: 727
[Token(Token = "0x4000224")]
internal static readonly int Phase;
// Token: 0x040002D8 RID: 728
[Token(Token = "0x4000225")]
internal static readonly int GrainNoiseParameters;
// Token: 0x040002D9 RID: 729
[Token(Token = "0x4000226")]
internal static readonly int LumaInAlpha;
// Token: 0x040002DA RID: 730
[Token(Token = "0x4000227")]
internal static readonly int DitheringTex;
// Token: 0x040002DB RID: 731
[Token(Token = "0x4000228")]
internal static readonly int Dithering_Coords;
// Token: 0x040002DC RID: 732
[Token(Token = "0x4000229")]
internal static readonly int From;
// Token: 0x040002DD RID: 733
[Token(Token = "0x400022A")]
internal static readonly int To;
// Token: 0x040002DE RID: 734
[Token(Token = "0x400022B")]
internal static readonly int Interp;
// Token: 0x040002DF RID: 735
[Token(Token = "0x400022C")]
internal static readonly int TargetColor;
// Token: 0x040002E0 RID: 736
[Token(Token = "0x400022D")]
internal static readonly int HalfResFinalCopy;
// Token: 0x040002E1 RID: 737
[Token(Token = "0x400022E")]
internal static readonly int WaveformSource;
// Token: 0x040002E2 RID: 738
[Token(Token = "0x400022F")]
internal static readonly int WaveformBuffer;
// Token: 0x040002E3 RID: 739
[Token(Token = "0x4000230")]
internal static readonly int VectorscopeBuffer;
// Token: 0x040002E4 RID: 740
[Token(Token = "0x4000231")]
internal static readonly int RenderViewportScaleFactor;
// Token: 0x040002E5 RID: 741
[Token(Token = "0x4000232")]
internal static readonly int UVTransform;
// Token: 0x040002E6 RID: 742
[Token(Token = "0x4000233")]
internal static readonly int DepthSlice;
// Token: 0x040002E7 RID: 743
[Token(Token = "0x4000234")]
internal static readonly int UVScaleOffset;
// Token: 0x040002E8 RID: 744
[Token(Token = "0x4000235")]
internal static readonly int PosScaleOffset;
}
}