Files
Apr2020-Cpp2Il-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/CubemapParameter.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

21 lines
549 B
C#

using System;
using System.Diagnostics;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x020000C4 RID: 196
[Token(Token = "0x200008F")]
[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
[Serializable]
public class CubemapParameter : VolumeParameter<Cubemap>
{
// Token: 0x06000452 RID: 1106 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000380")]
[Address(RVA = "0x224A5B0", Offset = "0x22493B0", VA = "0x18224A5B0")]
public CubemapParameter(Cubemap value, bool overrideState = false)
{
}
}
}