57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
using System;
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using System.Diagnostics;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x020000B6 RID: 182
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[Token(Token = "0x2000081")]
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[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
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[Serializable]
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public class FloatRangeParameter : VolumeParameter<Vector2>
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{
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// Token: 0x170000C4 RID: 196
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// (get) Token: 0x06000439 RID: 1081 RVA: 0x00003D20 File Offset: 0x00001F20
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// (set) Token: 0x0600043A RID: 1082 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x17000091")]
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public override Vector2 value
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{
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[Token(Token = "0x6000367")]
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[Address(RVA = "0xD4E3D0", Offset = "0xD4D1D0", VA = "0x180D4E3D0", Slot = "12")]
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get
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{
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return default(Vector2);
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}
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[Token(Token = "0x6000368")]
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[Address(RVA = "0x258ACA0", Offset = "0x2589AA0", VA = "0x18258ACA0", Slot = "13")]
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set
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{
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}
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}
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// Token: 0x0600043B RID: 1083 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000369")]
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[Address(RVA = "0x258AC20", Offset = "0x2589A20", VA = "0x18258AC20")]
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public FloatRangeParameter(Vector2 value, float min, float max, bool overrideState = false)
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{
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}
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// Token: 0x0600043C RID: 1084 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600036A")]
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[Address(RVA = "0x258ABD0", Offset = "0x25899D0", VA = "0x18258ABD0", Slot = "14")]
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public override void Interp(Vector2 from, Vector2 to, float t)
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{
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}
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// Token: 0x04000258 RID: 600
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x40001C3")]
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public float min;
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// Token: 0x04000259 RID: 601
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[FieldOffset(Offset = "0x24")]
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[Token(Token = "0x40001C4")]
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public float max;
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}
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}
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